<?xml version="1.0" encoding="iso-8859-1"?>
<root release="Foundry" version="GCA-9">
<character>
<name type="string">Bear-Spotter</name>
<portrait type="string"></portrait>

<abilities>

<skilllist>
<id-00001>
<name type="string">Area Knowledge (Blue River Valley)</name>
<type type="string">IQ/E</type>
<level type="number">11</level>
<relativelevel type="string">IQ+0</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B176</pageref>
<parentuuid></parentuuid>
<uuid>k187</uuid>
</id-00001>
<id-00002>
<name type="string">Boating/TL0 (Unpowered)</name>
<type type="string">DX/A</type>
<level type="number">10</level>
<relativelevel type="string">DX-1</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B180</pageref>
<parentuuid></parentuuid>
<uuid>k265</uuid>
</id-00002>
<id-00003>
<name type="string">Cooking</name>
<type type="string">IQ/A</type>
<level type="number">10</level>
<relativelevel type="string">IQ-1</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B185</pageref>
<parentuuid></parentuuid>
<uuid>k267</uuid>
</id-00003>
<id-00004>
<name type="string">Dancing</name>
<type type="string">DX/A</type>
<level type="number">10</level>
<relativelevel type="string">DX-1</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B187</pageref>
<parentuuid></parentuuid>
<uuid>k268</uuid>
</id-00004>
<id-00005>
<name type="string">Detect Lies</name>
<type type="string">Per/H</type>
<level type="number">10</level>
<relativelevel type="string">Per-1</relativelevel>
<points type="number">2</points>
<text type="string"></text>
<pageref type="string">B187</pageref>
<parentuuid></parentuuid>
<uuid>k269</uuid>
</id-00005>
<id-00006>
<name type="string">Diplomacy</name>
<type type="string">IQ/H</type>
<level type="number">10</level>
<relativelevel type="string">IQ-1</relativelevel>
<points type="number">2</points>
<text type="string"></text>
<pageref type="string">B187</pageref>
<parentuuid></parentuuid>
<uuid>k270</uuid>
</id-00006>
<id-00007>
<name type="string">Esoteric Medicine</name>
<type type="string">Per/H</type>
<level type="number">11</level>
<relativelevel type="string">Per+0</relativelevel>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B192</pageref>
<parentuuid></parentuuid>
<uuid>k271</uuid>
</id-00007>
<id-00008>
<name type="string">Fortune-Telling (Fire Gazing)</name>
<type type="string">IQ/A</type>
<level type="number">10</level>
<relativelevel type="string">IQ-1</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B196</pageref>
<parentuuid></parentuuid>
<uuid>k272</uuid>
</id-00008>
<id-00009>
<name type="string">Herb Lore/TL0</name>
<type type="string">IQ/VH</type>
<level type="number">10</level>
<relativelevel type="string">IQ-1</relativelevel>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B199</pageref>
<parentuuid></parentuuid>
<uuid>k273</uuid>
</id-00009>
<id-00010>
<name type="string">Hiking</name>
<type type="string">HT/A</type>
<level type="number">10</level>
<relativelevel type="string">HT-1</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B200</pageref>
<parentuuid></parentuuid>
<uuid>k276</uuid>
</id-00010>
<id-00011>
<name type="string">Knife</name>
<type type="string">DX/E</type>
<level type="number">11</level>
<relativelevel type="string">DX+0</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B208</pageref>
<parentuuid></parentuuid>
<uuid>k188</uuid>
</id-00011>
<id-00012>
<name type="string">Meditation</name>
<type type="string">Will/H</type>
<level type="number">12</level>
<relativelevel type="string">Will+1</relativelevel>
<points type="number">2</points>
<text type="string"></text>
<pageref type="string">B207</pageref>
<parentuuid></parentuuid>
<uuid>k275</uuid>
</id-00012>
<id-00013>
<name type="string">Merchant</name>
<type type="string">IQ/A</type>
<level type="number">11</level>
<relativelevel type="string">IQ+0</relativelevel>
<points type="number">2</points>
<text type="string"></text>
<pageref type="string">B209</pageref>
<parentuuid></parentuuid>
<uuid>k277</uuid>
</id-00013>
<id-00014>
<name type="string">Naturalist (Earth)</name>
<type type="string">IQ/H</type>
<level type="number">11</level>
<relativelevel type="string">IQ+0</relativelevel>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B211</pageref>
<parentuuid></parentuuid>
<uuid>k274</uuid>
</id-00014>
<id-00015>
<name type="string">Observation</name>
<type type="string">Per/A</type>
<level type="number">12</level>
<relativelevel type="string">Per+1</relativelevel>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B211</pageref>
<parentuuid></parentuuid>
<uuid>k278</uuid>
</id-00015>
<id-00016>
<name type="string">Occultism</name>
<type type="string">IQ/A</type>
<level type="number">14</level>
<relativelevel type="string">IQ+3</relativelevel>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B212</pageref>
<parentuuid></parentuuid>
<uuid>k279</uuid>
</id-00016>
<id-00017>
<name type="string">Scrounging</name>
<type type="string">Per/E</type>
<level type="number">12</level>
<relativelevel type="string">Per+1</relativelevel>
<points type="number">2</points>
<text type="string"></text>
<pageref type="string">B218</pageref>
<parentuuid></parentuuid>
<uuid>k280</uuid>
</id-00017>
<id-00018>
<name type="string">Sewing/TL0</name>
<type type="string">DX/E</type>
<level type="number">11</level>
<relativelevel type="string">DX+0</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B219</pageref>
<parentuuid></parentuuid>
<uuid>k281</uuid>
</id-00018>
<id-00019>
<name type="string">Spear</name>
<type type="string">DX/A</type>
<level type="number">10</level>
<relativelevel type="string">DX-1</relativelevel>
<points type="number">0</points>
<text type="string"></text>
<pageref type="string">B208</pageref>
<parentuuid></parentuuid>
<uuid>k172</uuid>
</id-00019>
<id-00020>
<name type="string">Staff</name>
<type type="string">DX/A</type>
<level type="number">12</level>
<relativelevel type="string">DX+1</relativelevel>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B208</pageref>
<parentuuid></parentuuid>
<uuid>k266</uuid>
</id-00020>
<id-00021>
<name type="string">Stealth</name>
<type type="string">DX/A</type>
<level type="number">11</level>
<relativelevel type="string">DX+0</relativelevel>
<points type="number">2</points>
<text type="string"></text>
<pageref type="string">B222</pageref>
<parentuuid></parentuuid>
<uuid>k282</uuid>
</id-00021>
<id-00022>
<name type="string">Survival (Plains)</name>
<type type="string">Per/A</type>
<level type="number">12</level>
<relativelevel type="string">Per+1</relativelevel>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B223</pageref>
<parentuuid></parentuuid>
<uuid>k169</uuid>
</id-00022>
<id-00023>
<name type="string">Survival (Woodlands)</name>
<type type="string">Per/A</type>
<level type="number">11</level>
<relativelevel type="string">Per+0</relativelevel>
<points type="number">2</points>
<text type="string"></text>
<pageref type="string">B223</pageref>
<parentuuid></parentuuid>
<uuid>k283</uuid>
</id-00023>
<id-00024>
<name type="string">Swimming</name>
<type type="string">HT/E</type>
<level type="number">11</level>
<relativelevel type="string">HT+0</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B224</pageref>
<parentuuid></parentuuid>
<uuid>k174</uuid>
</id-00024>
<id-00025>
<name type="string">Tactics</name>
<type type="string">IQ/H</type>
<level type="number">10</level>
<relativelevel type="string">IQ-1</relativelevel>
<points type="number">2</points>
<text type="string"></text>
<pageref type="string">B224</pageref>
<parentuuid></parentuuid>
<uuid>k247</uuid>
</id-00025>
<id-00026>
<name type="string">Theology (Nature spirits)</name>
<type type="string">IQ/H</type>
<level type="number">11</level>
<relativelevel type="string">IQ+0</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B226</pageref>
<parentuuid></parentuuid>
<uuid>k246</uuid>
</id-00026>
<id-00027>
<name type="string">Thrown Weapon (Spear)</name>
<type type="string">DX/E</type>
<level type="number">13</level>
<relativelevel type="string">DX+2</relativelevel>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B226</pageref>
<parentuuid></parentuuid>
<uuid>k216</uuid>
</id-00027>
</skilllist>

</abilities>


<attributes>
<strength type="number">10</strength>
<strength_points type="number">0</strength_points>
<dexterity type="number">11</dexterity>
<dexterity_points type="number">20</dexterity_points>
<intelligence type="number">11</intelligence>
<intelligence_points type="number">20</intelligence_points>
<health type="number">11</health>
<health_points type="number">10</health_points>
<hitpoints type="number">10</hitpoints>
<hitpoints_points type="number">0</hitpoints_points>
<hps type="number">10</hps>
<will type="number">11</will>
<will_points type="number">0</will_points>
<perception type="number">11</perception>
<perception_points type="number">0</perception_points>
<fatiguepoints type="number">11</fatiguepoints>
<fatiguepoints_points type="number">0</fatiguepoints_points>
<fps type="number">11</fps>
<basiclift type="string">20</basiclift>
<onehandedlift type="string">40</onehandedlift>
<twohandedlift type="string">160</twohandedlift>
<shove type="string">240</shove>
<carryonback type="string">300</carryonback>
<shiftslightly type="string">1000</shiftslightly>
<frightcheck type="string">14</frightcheck>
<tastesmell type="string">11</tastesmell>
<touch type="string">11</touch>
<vision type="string">11</vision>
<hearing type="string">11</hearing>
<thrust type="string">1d-2</thrust>
<swing type="string">1d</swing>
<basicspeed type="string">5.5</basicspeed>
<basicspeed_points type="number">0</basicspeed_points>
<basicmove type="string">5</basicmove>
<basicmove_points type="number">0</basicmove_points>
<move type="string">5</move>
</attributes>


<combat>
<enc0_dodge type="number">8</enc0_dodge>
<enc1_dodge type="number">7</enc1_dodge>
<enc2_dodge type="number">6</enc2_dodge>
<enc3_dodge type="number">5</enc3_dodge>
<enc4_dodge type="number">4</enc4_dodge>
<dodge type="number">8</dodge>
<parry type="number">8</parry>
<block type="number">6</block>
<dr type="string">0</dr>

<meleecombatlist>
<id-00001>
<name type="string">Bite</name>
<st type="string"></st>
<cost type="string">0</cost>
<weight type="string">0</weight>
<text type="string"></text>
<tl type="string"></tl>
<meleemodelist>
<id-00001>
<name type="string">Bite</name>
<level type="number">11</level>
<damage type="string">1d-3 cr</damage>
<reach type="string">C</reach>
<parry type="string">No</parry>
</id-00001>
</meleemodelist>
</id-00001>
<id-00002>
<name type="string">Kick</name>
<st type="string"></st>
<cost type="string">0</cost>
<weight type="string">0</weight>
<text type="string"></text>
<tl type="string"></tl>
<meleemodelist>
<id-00001>
<name type="string">Kick</name>
<level type="number">9</level>
<damage type="string">1d-2 cr</damage>
<reach type="string">C,1</reach>
<parry type="string">No</parry>
</id-00001>
</meleemodelist>
</id-00002>
<id-00003>
<name type="string">Punch</name>
<st type="string"></st>
<cost type="string">0</cost>
<weight type="string">0</weight>
<text type="string"></text>
<tl type="string"></tl>
<meleemodelist>
<id-00001>
<name type="string">Punch</name>
<level type="number">11</level>
<damage type="string">1d-3 cr</damage>
<reach type="string">C</reach>
<parry type="string">8</parry>
</id-00001>
</meleemodelist>
</id-00003>
<id-00004>
<name type="string">Small Stone Knife</name>
<st type="string">5</st>
<cost type="string">12</cost>
<weight type="string">0.5</weight>
<text type="string"></text>
<tl type="string">0</tl>
<meleemodelist>
<id-00001>
<name type="string">Swing</name>
<level type="number">11</level>
<damage type="string">1d-3 cut</damage>
<reach type="string">C, 1</reach>
<parry type="string">7</parry>
</id-00001>
<id-00002>
<name type="string">Thrust</name>
<level type="number">11</level>
<damage type="string">1d-3 imp</damage>
<reach type="string">C</reach>
<parry type="string">7</parry>
</id-00002>
</meleemodelist>
</id-00004>
</meleecombatlist>


<rangedcombatlist>
<id-00001>
<name type="string">Small Stone Knife</name>
<st type="string">5</st>
<bulk type="number">-1</bulk>
<lc type="string">4|4|4</lc>
<text type="string"></text>
<tl type="string">0</tl>
<rangedmodelist>
<id-00001>
<name type="string">Thrown</name>
<level type="number">7</level>
<damage type="string">1d-3 imp</damage>
<acc type="number">0</acc>
<range type="string">5/10</range>
<rof type="string">1</rof>
<shots type="string">T(1)</shots>
<rcl type="number">-</rcl>
</id-00001>
</rangedmodelist>
</id-00001>
</rangedcombatlist>


<protectionlist>
<bodyplan type="string">Humanoid</bodyplan>
<id-00001>
<location type="string">Eyes</location>
<dr type="string">0</dr>
</id-00001>
<id-00002>
<location type="string">Neck</location>
<dr type="string">0</dr>
</id-00002>
<id-00003>
<location type="string">Skull</location>
<dr type="string">2</dr>
</id-00003>
<id-00004>
<location type="string">Face</location>
<dr type="string">0</dr>
</id-00004>
<id-00005>
<location type="string">Torso</location>
<dr type="string">0</dr>
</id-00005>
<id-00006>
<location type="string">Groin</location>
<dr type="string">0</dr>
</id-00006>
<id-00007>
<location type="string">Arms</location>
<dr type="string">0</dr>
</id-00007>
<id-00008>
<location type="string">Hands</location>
<dr type="string">0</dr>
</id-00008>
<id-00009>
<location type="string">Legs</location>
<dr type="string">0</dr>
</id-00009>
<id-00010>
<location type="string">Feet</location>
<dr type="string">0</dr>
</id-00010>
</protectionlist>

</combat>


<encumbrance>
<enc_0 type="number">1</enc_0>
<enc_1 type="number">0</enc_1>
<enc_2 type="number">0</enc_2>
<enc_3 type="number">0</enc_3>
<enc_4 type="number">0</enc_4>
<enc0_weight type="string">20</enc0_weight>
<enc1_weight type="string">40</enc1_weight>
<enc2_weight type="string">60</enc2_weight>
<enc3_weight type="string">120</enc3_weight>
<enc4_weight type="string">200</enc4_weight>
<enc0_move type="string">5</enc0_move>
<enc1_move type="string">4</enc1_move>
<enc2_move type="string">3</enc2_move>
<enc3_move type="string">2</enc3_move>
<enc4_move type="string">1</enc4_move>
<enc0_dodge type="number">8</enc0_dodge>
<enc1_dodge type="number">7</enc1_dodge>
<enc2_dodge type="number">6</enc2_dodge>
<enc3_dodge type="number">5</enc3_dodge>
<enc4_dodge type="number">4</enc4_dodge>
</encumbrance>


<traits>
<race type="string">Human</race>
<height type="string">5'4"</height>
<weight type="string">120</weight>
<age type="string">24</age>
<appearance type="string">"The Eyes of the Clan" - exuberant Bear-Spotter is said to be closest to the spirit world</appearance>
<sizemodifier type="string">0</sizemodifier>
<reach type="string">0</reach>

<adslist>
<id-00001>
<name type="string">Danger Sense</name>
<points type="number">15</points>
<text type="string"></text>
<pageref type="string">B47</pageref>
<parentuuid></parentuuid>
<uuid>k253</uuid>
</id-00001>
<id-00002>
<name type="string">Fearlessness (3)</name>
<points type="number">6</points>
<text type="string"></text>
<pageref type="string">B55</pageref>
<parentuuid></parentuuid>
<uuid>k254</uuid>
</id-00002>
<id-00003>
<name type="string">Intuition</name>
<points type="number">15</points>
<text type="string"></text>
<pageref type="string">B63</pageref>
<parentuuid></parentuuid>
<uuid>k255</uuid>
</id-00003>
<id-00004>
<name type="string">Luck</name>
<points type="number">15</points>
<text type="string"></text>
<pageref type="string">B66</pageref>
<parentuuid></parentuuid>
<uuid>k256</uuid>
</id-00004>
<id-00005>
<name type="string">Spirit-Talker (2)</name>
<points type="number">10</points>
<text type="string"></text>
<pageref type="string">PU3:15</pageref>
<parentuuid></parentuuid>
<uuid>k257</uuid>
</id-00005>
</adslist>


<disadslist>
<id-00001>
<name type="string">Confused (12 or less)</name>
<points type="number">-10</points>
<text type="string"></text>
<pageref type="string">B129</pageref>
<parentuuid></parentuuid>
<uuid>k258</uuid>
</id-00001>
<id-00002>
<name type="string">Discipline of Faith (Ritualism)</name>
<points type="number">-5</points>
<text type="string"></text>
<pageref type="string">B132</pageref>
<parentuuid></parentuuid>
<uuid>k260</uuid>
</id-00002>
<id-00003>
<name type="string">Nightmares (12 or less)</name>
<points type="number">-5</points>
<text type="string"></text>
<pageref type="string">B145</pageref>
<parentuuid></parentuuid>
<uuid>k261</uuid>
</id-00003>
<id-00004>
<name type="string">Pacifism (Reluctant Killer)</name>
<points type="number">-5</points>
<text type="string"></text>
<pageref type="string">B148</pageref>
<parentuuid></parentuuid>
<uuid>k263</uuid>
</id-00004>
<id-00005>
<name type="string">Short Lifespan (-1)</name>
<points type="number">-10</points>
<text type="string"></text>
<pageref type="string">B154</pageref>
<parentuuid></parentuuid>
<uuid>k158</uuid>
</id-00005>
<id-00006>
<name type="string">Social Stigma (Touched by spirits) (-1)</name>
<points type="number">-5</points>
<text type="string"></text>
<pageref type="string">B155</pageref>
<parentuuid></parentuuid>
<uuid>k264</uuid>
</id-00006>
<id-00007>
<name type="string">Has a distinctive laugh, everyone knows it</name>
<points type="number">-1</points>
<text type="string"></text>
<pageref type="string">B163</pageref>
<parentuuid></parentuuid>
<uuid>k162</uuid>
</id-00007>
<id-00008>
<name type="string">Likes sleeping close to fire, listening to its voice</name>
<points type="number">-1</points>
<text type="string"></text>
<pageref type="string">B163</pageref>
<parentuuid></parentuuid>
<uuid>k163</uuid>
</id-00008>
<id-00009>
<name type="string">Loves bartering for trinkets</name>
<points type="number">-1</points>
<text type="string"></text>
<pageref type="string">B163</pageref>
<parentuuid></parentuuid>
<uuid>k161</uuid>
</id-00009>
<id-00010>
<name type="string">Superstitious - believes the spirits are always watching him</name>
<points type="number">-1</points>
<text type="string"></text>
<pageref type="string">B163</pageref>
<parentuuid></parentuuid>
<uuid>k165</uuid>
</id-00010>
<id-00011>
<name type="string">Talks aloud to the spirits around her</name>
<points type="number">-1</points>
<text type="string"></text>
<pageref type="string">B163</pageref>
<parentuuid></parentuuid>
<uuid>k164</uuid>
</id-00011>
</disadslist>


<culturalfamiliaritylist>
</culturalfamiliaritylist>


<languagelist>
</languagelist>

<reactionmodifiers>
,,,,,,+2 from 'Spirit-Talker' when Spirits, -1 from 'Social Stigma (Touched by spirits)', +1 from 'Merchant' when buying or selling
</reactionmodifiers>

<tl type = "string">0</tl>
<tl_points type = "number">0</tl_points>
</traits>


<inventorylist>
<id-00001>
<isidentified type="number">1</isidentified>
<name type="string">Bear-tooth rattle</name>
<count type="number">1</count>
<cost type="string">3</cost>
<weight type="number">0</weight>
<weightsum type="number">0</weightsum>
<location type="string"></location>
<notes type="formattedtext"></notes>
<carried type="number">2</carried>
<pageref type="string"></pageref>
<parentuuid></parentuuid>
<uuid>k284</uuid>
</id-00001>
<id-00002>
<isidentified type="number">1</isidentified>
<name type="string">Blue-ish charcoal</name>
<count type="number">1</count>
<cost type="string">1</cost>
<weight type="number">0</weight>
<weightsum type="number">0</weightsum>
<location type="string"></location>
<notes type="formattedtext"></notes>
<carried type="number">2</carried>
<pageref type="string"></pageref>
<parentuuid></parentuuid>
<uuid>k285</uuid>
</id-00002>
<id-00003>
<isidentified type="number">1</isidentified>
<name type="string">Flint</name>
<count type="number">1</count>
<cost type="string">2</cost>
<weight type="number">0</weight>
<weightsum type="number">0</weightsum>
<location type="string"></location>
<notes type="formattedtext"></notes>
<carried type="number">2</carried>
<pageref type="string"></pageref>
<parentuuid></parentuuid>
<uuid>k222</uuid>
</id-00003>
<id-00004>
<isidentified type="number">1</isidentified>
<name type="string">Hide satchel</name>
<count type="number">1</count>
<cost type="string">2</cost>
<weight type="number">1</weight>
<weightsum type="number">1</weightsum>
<location type="string"></location>
<notes type="formattedtext"></notes>
<carried type="number">2</carried>
<pageref type="string"></pageref>
<parentuuid></parentuuid>
<uuid>k193</uuid>
</id-00004>
<id-00005>
<isidentified type="number">1</isidentified>
<name type="string">Personal Basics</name>
<count type="number">1</count>
<cost type="string">5</cost>
<weight type="number">1</weight>
<weightsum type="number">1</weightsum>
<location type="string"></location>
<notes type="formattedtext">TL:0 Notes: Minimum gear for camping: -2 to any Survival roll without it. Includes utensils, tinderbox or flint and steel, towel, etc., as TL permits.</notes>
<carried type="number">2</carried>
<pageref type="string">B288</pageref>
<parentuuid></parentuuid>
<uuid>k195</uuid>
</id-00005>
<id-00006>
<isidentified type="number">1</isidentified>
<name type="string">Raven feathers</name>
<count type="number">1</count>
<cost type="string">3</cost>
<weight type="number">0</weight>
<weightsum type="number">0</weightsum>
<location type="string"></location>
<notes type="formattedtext"></notes>
<carried type="number">2</carried>
<pageref type="string"></pageref>
<parentuuid></parentuuid>
<uuid>k249</uuid>
</id-00006>
<id-00007>
<isidentified type="number">1</isidentified>
<name type="string">Small Stone Knife</name>
<count type="number">1</count>
<cost type="string">12</cost>
<weight type="number">0.5</weight>
<weightsum type="number">0.5</weightsum>
<location type="string"></location>
<notes type="formattedtext">TL:0 LC:4 \par [Dam:sw-3 cut Reach:C, 1 Parry:-1 ST:5 Skill:Knife, DX-4, Force Sword-3, Main-Gauche-3, Shortsword-3] \par [Dam:thr-1 imp Reach:C Parry:-1 ST:5 Skill:Knife, DX-4, Force Sword-3, Main-Gauche-3, Shortsword-3 Notes: [1] Can be thrown. See Muscle-Powered Ranged Weapon Table (pp. LT75-78).],[Dam:thr-1 imp ACC:0 Range:ST*0.5/ST*1 ROF:1 Shots:T(1) ST:5 Bulk:-1 Rcl:- Skill:Thrown Weapon (Knife), DX-4]</notes>
<carried type="number">2</carried>
<pageref type="string">LT67</pageref>
<parentuuid></parentuuid>
<uuid>k190</uuid>
</id-00007>
</inventorylist>

<description type="string">When you were a girl, you saw the moon turn blue and you felt your spirit pulled into a faraway place - a land filled with dark, icy forests and mounds of thick and perfect snow. When the spirits returned you, you felt blessed by the ghosts of that faraway land. Your blessing brought your tribe great luck on hunts, helping the hunters find great herds of fat elk. When the wars with the Lion Tails started, the spirits told the chief to look for help fom an enemy - and it was his trust in a Lion Tail traitor that brought the war to its end. Since the war's end, however, nightmares have crept into your dreams, and you fear the next time the spirits pull you into their land.\r</description>
<pointtotals>
<attributes type="number">50</attributes>
<ads type="number">61</ads>
<disads type="number">-40</disads>
<quirks type="number">-5</quirks>
<skills type="number">58</skills>
<spells type="number">0</spells>
<powers type="number">0</powers>
<others type="number">0</others>
<totalpoints type="number">124</totalpoints>
<unspentpoints type="number">26</unspentpoints>
</pointtotals>

</character>
</root>