Adventure

Savage Fantasy Sandbox – Roar of the Terrorghorger

In previous posts, I’ve said how much I enjoy savage fantasy — fantasy adventures set on the primeval edges of the world, where life is cheap and magic is weird and dangerous. Conan’s Hyboria, Warhammer’s Old World, and Dark Sun are rife with savage potential. Sandbox adventures are especially appropriate for savage fantasy. A sandbox […]

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Adventure | Design | Review

1Shot Reviews – Fantasy Edition

Part of the job of running a site full of self-authored RPG adventures is making sure I find time to play other creators’ great adventures! Recently, I had the opportunity to run two great fantasy adventures (light spoilers ahead!): Creep Scrag Creep Review Dungeon Crawl Classics is my favorite OSR-style games. It feels so much […]

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Review

1Shot Reviews – Macdeath vs. Aliens

This month I review two other one-shot adventures that I enjoyed running: Quest Givers’ MacDeath and Alien: Chariot of the Gods. And to save you a little work, you can download some of the VTT assets I used at the end of the blog. Both adventures are solid, grim one-shots that you can finish in […]

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Adventure | Design

5 Ways to Make Urban Adventures Great – The Moon of Thorns

Fantasy roleplaying games are home to many magnificent, fictional cities. From the sprawling metropolises of Waterdeep, Lankhmar, and Sigil to the corrupt and insidious Arkham, Menzoberranzan, and Bögenhafen, these great cities connect players and stitch campaigns together. How many adventurers have had an ale in Baldur’s Gate? How many investigators have saved Arkham from cosmic […]

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Adventure

Writing Savage Fantasy – Conan’s Queen of the Red City

There are many sub-genres of fantasy adventure — high fantasy, low fantasy, style sword and sorcery, whatever Planescape is, and lots more. But my favorite type of fantasy for a one-shot adventure is savage fantasy. Savage fantasy’s defining pillar is that it is dangerous, unpredictable, and unbalanced. Tough and unpredictable adventures are perfect for one-shots, […]

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Adventure

Solo Adventures – Beyond the Vale of Madness

The first adventure for a generation of roleplayers was Bargle’s underground lair. Featured in the 1983 red box set, this D&D solo adventure did a fantastic job of teaching rules, introducing bizarre monsters (the dreaded rust monster!), and even giving characters a compelling emotional reason to delve into a dangerous dungeon — the murder of […]

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Adventure

Arabian Adventures – The Third Hall of Uzrah

As much as I love themed fantasy worlds, I haven’t had a lot of luck running longer campaigns in them – they seem to fizzle out before the group can really get into the theme and discover all the interesting quirks about the world. As a GM, running an adventure set in a themed fantasy world adds […]

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