<?xml version="1.0" encoding="iso-8859-1"?>
<root release="Foundry" version="GCA-9">
<character>
<name type="string">Hosaa</name>
<portrait type="string"></portrait>

<abilities>

<skilllist>
<id-00001>
<name type="string">Area Knowledge (These Hills)</name>
<type type="string">IQ/E</type>
<level type="number">12</level>
<relativelevel type="string">IQ+0</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B176</pageref>
<parentuuid></parentuuid>
<uuid>k158</uuid>
</id-00001>
<id-00002>
<name type="string">Brawling</name>
<type type="string">DX/E</type>
<level type="number">11</level>
<relativelevel type="string">DX+0</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B182</pageref>
<parentuuid></parentuuid>
<uuid>k159</uuid>
</id-00002>
<id-00003>
<name type="string">Diplomacy</name>
<type type="string">IQ/H</type>
<level type="number">10</level>
<relativelevel type="string">IQ-2</relativelevel>
<points type="number">2</points>
<text type="string"></text>
<pageref type="string">B187</pageref>
<parentuuid></parentuuid>
<uuid>k160</uuid>
</id-00003>
<id-00004>
<name type="string">Escape</name>
<type type="string">DX/H</type>
<level type="number">10</level>
<relativelevel type="string">DX-1</relativelevel>
<points type="number">2</points>
<text type="string"></text>
<pageref type="string">B192</pageref>
<parentuuid></parentuuid>
<uuid>k161</uuid>
</id-00004>
<id-00005>
<name type="string">First Aid/TL5 (Human)</name>
<type type="string">IQ/E</type>
<level type="number">12</level>
<relativelevel type="string">IQ+0</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B195</pageref>
<parentuuid></parentuuid>
<uuid>k162</uuid>
</id-00005>
<id-00006>
<name type="string">Guns/TL5 (Rifle)</name>
<type type="string">DX/E</type>
<level type="number">11</level>
<relativelevel type="string">DX+0</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B198</pageref>
<parentuuid></parentuuid>
<uuid>k163</uuid>
</id-00006>
<id-00007>
<name type="string">Observation</name>
<type type="string">Per/A</type>
<level type="number">13</level>
<relativelevel type="string">Per+1</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B211</pageref>
<parentuuid></parentuuid>
<uuid>k164</uuid>
</id-00007>
<id-00008>
<name type="string">Occultism</name>
<type type="string">IQ/A</type>
<level type="number">14</level>
<relativelevel type="string">IQ+2</relativelevel>
<points type="number">8</points>
<text type="string"></text>
<pageref type="string">B212</pageref>
<parentuuid></parentuuid>
<uuid>k165</uuid>
</id-00008>
<id-00009>
<name type="string">Religious Ritual (Arapaho)</name>
<type type="string">IQ/H</type>
<level type="number">13</level>
<relativelevel type="string">IQ+1</relativelevel>
<points type="number">8</points>
<text type="string"></text>
<pageref type="string">B217</pageref>
<parentuuid></parentuuid>
<uuid>k166</uuid>
</id-00009>
<id-00010>
<name type="string">Riding (Equines)</name>
<type type="string">DX/A</type>
<level type="number">12</level>
<relativelevel type="string">DX+1</relativelevel>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B217</pageref>
<parentuuid></parentuuid>
<uuid>k167</uuid>
</id-00010>
<id-00011>
<name type="string">Survival (Desert)</name>
<type type="string">Per/A</type>
<level type="number">12</level>
<relativelevel type="string">Per+0</relativelevel>
<points type="number">2</points>
<text type="string"></text>
<pageref type="string">B223</pageref>
<parentuuid></parentuuid>
<uuid>k168</uuid>
</id-00011>
<id-00012>
<name type="string">Tactics</name>
<type type="string">IQ/H</type>
<level type="number">10</level>
<relativelevel type="string">IQ-2</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B224</pageref>
<parentuuid></parentuuid>
<uuid>k171</uuid>
</id-00012>
<id-00013>
<name type="string">Teaching</name>
<type type="string">IQ/A</type>
<level type="number">11</level>
<relativelevel type="string">IQ-1</relativelevel>
<points type="number">2</points>
<text type="string"></text>
<pageref type="string">B224</pageref>
<parentuuid></parentuuid>
<uuid>k169</uuid>
</id-00013>
<id-00014>
<name type="string">Theology (Arapaho)</name>
<type type="string">IQ/H</type>
<level type="number">12</level>
<relativelevel type="string">IQ+0</relativelevel>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B226</pageref>
<parentuuid></parentuuid>
<uuid>k170</uuid>
</id-00014>
</skilllist>

</abilities>


<attributes>
<strength type="number">10</strength>
<strength_points type="number">0</strength_points>
<dexterity type="number">11</dexterity>
<dexterity_points type="number">20</dexterity_points>
<intelligence type="number">12</intelligence>
<intelligence_points type="number">40</intelligence_points>
<health type="number">11</health>
<health_points type="number">10</health_points>
<hitpoints type="number">11</hitpoints>
<hitpoints_points type="number">2</hitpoints_points>
<hps type="number">11</hps>
<will type="number">13</will>
<will_points type="number">5</will_points>
<perception type="number">12</perception>
<perception_points type="number">0</perception_points>
<fatiguepoints type="number">11</fatiguepoints>
<fatiguepoints_points type="number">0</fatiguepoints_points>
<fps type="number">11</fps>
<basiclift type="string">20</basiclift>
<onehandedlift type="string">40</onehandedlift>
<twohandedlift type="string">160</twohandedlift>
<shove type="string">240</shove>
<carryonback type="string">300</carryonback>
<shiftslightly type="string">1000</shiftslightly>
<frightcheck type="string">13</frightcheck>
<tastesmell type="string">12</tastesmell>
<touch type="string">12</touch>
<vision type="string">14</vision>
<hearing type="string">12</hearing>
<thrust type="string">1d-2</thrust>
<swing type="string">1d</swing>
<basicspeed type="string">5.5</basicspeed>
<basicspeed_points type="number">0</basicspeed_points>
<basicmove type="string">5</basicmove>
<basicmove_points type="number">0</basicmove_points>
<move type="string">5</move>
</attributes>


<combat>
<enc0_dodge type="number">8</enc0_dodge>
<enc1_dodge type="number">7</enc1_dodge>
<enc2_dodge type="number">6</enc2_dodge>
<enc3_dodge type="number">5</enc3_dodge>
<enc4_dodge type="number">4</enc4_dodge>
<dodge type="number">8</dodge>
<parry type="number">8</parry>
<block type="number">6</block>
<dr type="string">0</dr>

<meleecombatlist>
<id-00001>
<name type="string">Brawling</name>
<st type="string"></st>
<cost type="string">0</cost>
<weight type="string">0</weight>
<text type="string"></text>
<tl type="string"></tl>
<meleemodelist>
<id-00001>
<name type="string">Punch</name>
<level type="number">11</level>
<damage type="string">1d-3 cr</damage>
<reach type="string">C</reach>
<parry type="string">8</parry>
</id-00001>
<id-00002>
<name type="string">Bite</name>
<level type="number">11</level>
<damage type="string">1d-3 cr</damage>
<reach type="string">C</reach>
<parry type="string">No</parry>
</id-00002>
<id-00003>
<name type="string">Kick</name>
<level type="number">9</level>
<damage type="string">1d-2 cr</damage>
<reach type="string">C,1</reach>
<parry type="string">No</parry>
</id-00003>
</meleemodelist>
</id-00001>
<id-00002>
<name type="string">Small Knife</name>
<st type="string">5</st>
<cost type="string">30</cost>
<weight type="string">0.5</weight>
<text type="string"></text>
<tl type="string">0</tl>
<meleemodelist>
<id-00001>
<name type="string">Swing</name>
<level type="number">7</level>
<damage type="string">1d-3 cut</damage>
<reach type="string">C,1</reach>
<parry type="string">5</parry>
</id-00001>
<id-00002>
<name type="string">Thrust</name>
<level type="number">7</level>
<damage type="string">1d-3 imp</damage>
<reach type="string">C</reach>
<parry type="string">5</parry>
</id-00002>
</meleemodelist>
</id-00002>
</meleecombatlist>


<rangedcombatlist>
<id-00001>
<name type="string">Small Knife</name>
<st type="string">5</st>
<bulk type="number">-1</bulk>
<lc type="string">4</lc>
<text type="string"></text>
<tl type="string">0</tl>
<rangedmodelist>
<id-00001>
<name type="string">Thrown</name>
<level type="number">7</level>
<damage type="string">1d-3 imp</damage>
<acc type="number">0</acc>
<range type="string">5/10</range>
<rof type="string">1</rof>
<shots type="string">T(1)</shots>
<rcl type="number"></rcl>
</id-00001>
</rangedmodelist>
</id-00001>
<id-00002>
<name type="string">Stolen Enfield 1853 musket</name>
<st type="string">1†</st>
<bulk type="number">-6</bulk>
<lc type="string">4</lc>
<text type="string"></text>
<tl type="string">5</tl>
<rangedmodelist>
<id-00001>
<name type="string"></name>
<level type="number">11</level>
<damage type="string">3d+2 pi+</damage>
<acc type="number">3</acc>
<range type="string">120/1200</range>
<rof type="string">1</rof>
<shots type="string">1(20)</shots>
<rcl type="number">4</rcl>
</id-00001>
</rangedmodelist>
</id-00002>
</rangedcombatlist>


<protectionlist>
<bodyplan type="string">Humanoid</bodyplan>
<id-00001>
<location type="string">Eyes</location>
<dr type="string">0</dr>
</id-00001>
<id-00002>
<location type="string">Neck</location>
<dr type="string">0</dr>
</id-00002>
<id-00003>
<location type="string">Skull</location>
<dr type="string">2</dr>
</id-00003>
<id-00004>
<location type="string">Face</location>
<dr type="string">0</dr>
</id-00004>
<id-00005>
<location type="string">Torso</location>
<dr type="string">0</dr>
</id-00005>
<id-00006>
<location type="string">Groin</location>
<dr type="string">0</dr>
</id-00006>
<id-00007>
<location type="string">Arms</location>
<dr type="string">0</dr>
</id-00007>
<id-00008>
<location type="string">Hands</location>
<dr type="string">0</dr>
</id-00008>
<id-00009>
<location type="string">Legs</location>
<dr type="string">0</dr>
</id-00009>
<id-00010>
<location type="string">Feet</location>
<dr type="string">0</dr>
</id-00010>
</protectionlist>

</combat>


<encumbrance>
<enc_0 type="number">1</enc_0>
<enc_1 type="number">0</enc_1>
<enc_2 type="number">0</enc_2>
<enc_3 type="number">0</enc_3>
<enc_4 type="number">0</enc_4>
<enc0_weight type="string">20</enc0_weight>
<enc1_weight type="string">40</enc1_weight>
<enc2_weight type="string">60</enc2_weight>
<enc3_weight type="string">120</enc3_weight>
<enc4_weight type="string">200</enc4_weight>
<enc0_move type="string">5</enc0_move>
<enc1_move type="string">4</enc1_move>
<enc2_move type="string">3</enc2_move>
<enc3_move type="string">2</enc3_move>
<enc4_move type="string">1</enc4_move>
<enc0_dodge type="number">8</enc0_dodge>
<enc1_dodge type="number">7</enc1_dodge>
<enc2_dodge type="number">6</enc2_dodge>
<enc3_dodge type="number">5</enc3_dodge>
<enc4_dodge type="number">4</enc4_dodge>
</encumbrance>


<traits>
<race type="string">Human</race>
<height type="string">5'7"</height>
<weight type="string">165</weight>
<age type="string">43</age>
<appearance type="string">Arapaho medicine man</appearance>
<sizemodifier type="string">0</sizemodifier>
<reach type="string">0</reach>

<adslist>
<id-00001>
<name type="string">Acute Vision (2)</name>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B35</pageref>
<parentuuid></parentuuid>
<uuid>k150</uuid>
</id-00001>
<id-00002>
<name type="string">Arapaho (Native) (Native Language)</name>
<points type="number">0</points>
<text type="string"></text>
<pageref type="string">B24</pageref>
<parentuuid></parentuuid>
<uuid>k180</uuid>
</id-00002>
<id-00003>
<name type="string">Clerical Investment</name>
<points type="number">5</points>
<text type="string"></text>
<pageref type="string">B43</pageref>
<parentuuid></parentuuid>
<uuid>k151</uuid>
</id-00003>
<id-00004>
<name type="string">English (Spoken) (Broken)</name>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B24</pageref>
<parentuuid></parentuuid>
<uuid>k182</uuid>
</id-00004>
<id-00005>
<name type="string">Fit</name>
<points type="number">5</points>
<text type="string"></text>
<pageref type="string">B55</pageref>
<parentuuid></parentuuid>
<uuid>k153</uuid>
</id-00005>
</adslist>


<disadslist>
<id-00001>
<name type="string">Bad Back (Mild)</name>
<points type="number">-15</points>
<text type="string"></text>
<pageref type="string">B123</pageref>
<parentuuid></parentuuid>
<uuid>k176</uuid>
</id-00001>
<id-00002>
<name type="string">Sense of Duty (Arapho) (Individual)</name>
<points type="number">-2</points>
<text type="string"></text>
<pageref type="string">B153</pageref>
<parentuuid></parentuuid>
<uuid>k155</uuid>
</id-00002>
<id-00003>
<name type="string">Shyness (Mild)</name>
<points type="number">-5</points>
<text type="string"></text>
<pageref type="string">B154</pageref>
<parentuuid></parentuuid>
<uuid>k177</uuid>
</id-00003>
<id-00004>
<name type="string">Dislikes rain and mud</name>
<points type="number">-1</points>
<text type="string"></text>
<pageref type="string">B164</pageref>
<parentuuid></parentuuid>
<uuid>k157</uuid>
</id-00004>
<id-00005>
<name type="string">Loves making up bad jokes</name>
<points type="number">-1</points>
<text type="string"></text>
<pageref type="string"></pageref>
<parentuuid></parentuuid>
<uuid>k156</uuid>
</id-00005>
</disadslist>


<culturalfamiliaritylist>
</culturalfamiliaritylist>


<languagelist>
<id-00001>
<name type = "string">Arapaho (Native)</name>
<spoken type = "string">Native</spoken>
<written type = "string">Native</written>
<points type = "number">0</points>
</id-00001>
<id-00002>
<name type = "string">English</name>
<spoken type = "string">Broken</spoken>
<points type = "number">1</points>
</id-00002>
</languagelist>

<reactionmodifiers>
,,,,,,+1 from 'Clerical Investment', +2 from 'Sense of Duty (Arapho)' when in dangerous situations if Sense of Duty is known
</reactionmodifiers>

<tl type = "string">5</tl>
<tl_points type = "number">0</tl_points>
</traits>


<inventorylist>
<id-00001>
<isidentified type="number">1</isidentified>
<name type="string">Arapaho arrowhead</name>
<count type="number">1</count>
<cost type="string">4</cost>
<weight type="number">4</weight>
<weightsum type="number">4</weightsum>
<location type="string"></location>
<notes type="formattedtext"></notes>
<carried type="number">2</carried>
<pageref type="string"></pageref>
<parentuuid></parentuuid>
<uuid>k175</uuid>
</id-00001>
<id-00002>
<isidentified type="number">1</isidentified>
<name type="string">Musket cartridges</name>
<count type="number">3</count>
<cost type="string">1</cost>
<weight type="number">0.333333333333333</weight>
<weightsum type="number">1</weightsum>
<location type="string"></location>
<notes type="formattedtext"></notes>
<carried type="number">2</carried>
<pageref type="string"></pageref>
<parentuuid></parentuuid>
<uuid>k173</uuid>
</id-00002>
<id-00003>
<isidentified type="number">1</isidentified>
<name type="string">Ordinary Clothes</name>
<count type="number">1</count>
<cost type="string">120</cost>
<weight type="number">2</weight>
<weightsum type="number">2</weightsum>
<location type="string"></location>
<notes type="formattedtext">One complete outfit, ranging in quality from castoff rags to designer fashions, depending on Status. At minimum: undergarments, plus a tunic, blouse, or shirt with hose, skirt, or trousers - or a long tunic, robe or dress - and suitable footwear. 20% of cost of living; 2lbs.</notes>
<carried type="number">2</carried>
<pageref type="string">B266</pageref>
<parentuuid></parentuuid>
<uuid>k178</uuid>
</id-00003>
<id-00004>
<isidentified type="number">1</isidentified>
<name type="string">Shoes</name>
<count type="number">1</count>
<cost type="string">40</cost>
<weight type="number">2</weight>
<weightsum type="number">2</weightsum>
<location type="string">feet</location>
<notes type="formattedtext">TL:1 LC:-- DR:1* Locations: feet Notes: [1] Concealable as or under clothing.</notes>
<carried type="number">2</carried>
<pageref type="string">B284</pageref>
<parentuuid></parentuuid>
<uuid>k179</uuid>
</id-00004>
<id-00005>
<isidentified type="number">1</isidentified>
<name type="string">Small Knife</name>
<count type="number">1</count>
<cost type="string">30</cost>
<weight type="number">0.5</weight>
<weightsum type="number">0.5</weightsum>
<location type="string"></location>
<notes type="formattedtext">TL:0 LC:4 \par [Mode: thrown Dam:thr-1 imp Acc:0 Range:ST*0.5/ST*1 RoF:1 Shots:T(1) ST:5 Bulk:-1] \par [Mode:swing Dam:sw-3 cut Reach:C,1 Parry:-1 ST:5 Skill:Knife] \par [Mode:thrust Dam:thr-1 imp Reach:C Parry:-1 ST:5 Skill:Knife Notes: [1] Can be thrown. See Muscle Powered Ranged Weapon Table (p. 275)]</notes>
<carried type="number">2</carried>
<pageref type="string">B272, B276</pageref>
<parentuuid></parentuuid>
<uuid>k174</uuid>
</id-00005>
<id-00006>
<isidentified type="number">1</isidentified>
<name type="string">Stolen Enfield 1853 musket</name>
<count type="number">1</count>
<cost type="string">1</cost>
<weight type="number">1</weight>
<weightsum type="number">1</weightsum>
<location type="string"></location>
<notes type="formattedtext"></notes>
<carried type="number">2</carried>
<pageref type="string"></pageref>
<parentuuid></parentuuid>
<uuid>k172</uuid>
</id-00006>
</inventorylist>

<notelist>
<id-00001>
<name type="string">Character Note</name>
<text type="string">rifle is a minimum of 12 observation is a minimum of 13</text>
</id-00001>
</notelist>
<pointtotals>
<attributes type="number">77</attributes>
<ads type="number">15</ads>
<disads type="number">-22</disads>
<quirks type="number">-2</quirks>
<skills type="number">38</skills>
<spells type="number">0</spells>
<powers type="number">0</powers>
<others type="number">0</others>
<totalpoints type="number">106</totalpoints>
<unspentpoints type="number">44</unspentpoints>
</pointtotals>

</character>
</root>