{
	"version": 5,
	"id": "AadkooWY6tAk3BykN",
	"total_points": 150,
	"points_record": [
		{
			"when": "2026-03-27T20:59:09-07:00",
			"points": 150,
			"reason": "Initial points"
		}
	],
	"profile": {
		"name": "Colonel Olvidar",
		"age": "41",
		"birthday": "March 7",
		"eyes": "Brown",
		"hair": "Black",
		"skin": "Brown",
		"handedness": "Right",
		"gender": "Male",
		"height": "5'9\"",
		"weight": "175 lb",
		"title": "KGB Middleman",
		"tech_level": "7",
		"portrait": "[encoded data, 53456 characters]"
	},
	"settings": {
		"page": {
			"paper_size": "letter",
			"orientation": "portrait",
			"top_margin": "0.25 in",
			"left_margin": "0.25 in",
			"bottom_margin": "0.25 in",
			"right_margin": "0.25 in"
		},
		"block_layout": [
			"reactions conditional_modifiers",
			"melee",
			"ranged",
			"traits skills",
			"spells",
			"equipment",
			"other_equipment",
			"notes"
		],
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste \u0026 Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.ceil($fp / 3) - 1",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.ceil($hp / 3) - 1",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"description": "An attack that misses by 1 hits the torso instead. Only\nimpaling (imp), piercing (pi-, pi, pi+, pi++), and\ntight-beam burning (burn) attacks can target the eye – and\nonly from the front or sides. Injury over HP÷10 blinds the\neye. Otherwise, treat as skull, but without the extra DR!",
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"description": "An attack that misses by 1 hits the torso instead. Wounding\nmodifier is x4. Knockdown rolls are at -10. Critical hits\nuse the Critical Head Blow Table (B556). Exception: These\nspecial effects do not apply to toxic (tox) damage.",
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"description": "An attack that misses by 1 hits the torso instead. Jaw,\ncheeks, nose, ears, etc. If the target has an open-faced\nhelmet, ignore its DR. Knockdown rolls are at -5. Critical\nhits use the Critical Head Blow Table (B556). Corrosion\n(cor) damage gets a x1½ wounding modifier, and if it\ninflicts a major wound, it also blinds one eye (both eyes on\ndamage over full HP). Random attacks from behind hit the\nskull instead.",
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"description": "Reduce the wounding multiplier of large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond that threshold is lost.",
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"description": "Reduce the wounding multiplier of large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond that threshold is lost. If holding a shield,\ndouble the penalty to hit: -4 for shield arm instead of -2.",
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"description": "An attack that misses by 1 hits the torso instead. Human\nmales and the males of similar species suffer double shock\nfrom crushing (cr) damage, and get -5 to knockdown rolls.\nOtherwise, treat as a torso hit.",
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"description": "Reduce the wounding multiplier of large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond that threshold is lost. If holding a shield,\ndouble the penalty to hit: -4 for shield arm instead of -2.",
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"description": "Reduce the wounding multiplier of large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond that threshold is lost.",
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"description": "If holding a shield, double the penalty to hit: -8 for\nshield hand instead of -4. Reduce the wounding multiplier of\nlarge piercing (pi+), huge piercing (pi++), and impaling\n(imp) damage to x1. Any major wound (loss of over ⅓ HP\nfrom one blow) cripples the extremity. Damage beyond that\nthreshold is lost.",
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"description": "Reduce the wounding multiplier of large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any major\nwound (loss of over ⅓ HP from one blow) cripples the\nextremity. Damage beyond that threshold is lost.",
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 1
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"description": "An attack that misses by 1 hits the torso instead. Neck and\nthroat. Increase the wounding multiplier of crushing (cr)\nand corrosion (cor) attacks to x1½, and that of cutting\n(cut) damage to x2. At the GM’s option, anyone killed by a\ncutting (cut) blow to the neck is decapitated!",
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"description": "An attack that misses by 1 hits the torso instead. Heart,\nlungs, kidneys, etc. Increase the wounding modifier for an\nimpaling (imp) or any piercing (pi-, pi, pi+, pi++) attack\nto x3. Increase the wounding modifier for a tight-beam\nburning (burn) attack to x2. Other attacks cannot target the\nvitals.",
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 0
						}
					}
				}
			]
		},
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"user_description_display": "tooltip",
		"modifiers_display": "inline",
		"notes_display": "inline",
		"skill_level_adj_display": "tooltip",
		"show_spell_adj": true
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 2,
			"calc": {
				"value": 12,
				"points": 20
			}
		},
		{
			"attr_id": "dx",
			"adj": 0,
			"calc": {
				"value": 10,
				"points": 0
			}
		},
		{
			"attr_id": "iq",
			"adj": 2,
			"calc": {
				"value": 12,
				"points": 40
			}
		},
		{
			"attr_id": "ht",
			"adj": 2,
			"calc": {
				"value": 12,
				"points": 20
			}
		},
		{
			"attr_id": "will",
			"adj": -1,
			"calc": {
				"value": 11,
				"points": -5
			}
		},
		{
			"attr_id": "fright_check",
			"adj": 0,
			"calc": {
				"value": 11,
				"points": 0
			}
		},
		{
			"attr_id": "per",
			"adj": 0,
			"calc": {
				"value": 12,
				"points": 0
			}
		},
		{
			"attr_id": "vision",
			"adj": 0,
			"calc": {
				"value": 12,
				"points": 0
			}
		},
		{
			"attr_id": "hearing",
			"adj": 0,
			"calc": {
				"value": 12,
				"points": 0
			}
		},
		{
			"attr_id": "taste_smell",
			"adj": 0,
			"calc": {
				"value": 12,
				"points": 0
			}
		},
		{
			"attr_id": "touch",
			"adj": 0,
			"calc": {
				"value": 12,
				"points": 0
			}
		},
		{
			"attr_id": "basic_speed",
			"adj": 0,
			"calc": {
				"value": 5.5,
				"points": 0
			}
		},
		{
			"attr_id": "basic_move",
			"adj": 0,
			"calc": {
				"value": 5,
				"points": 0
			}
		},
		{
			"attr_id": "fp",
			"adj": 0,
			"calc": {
				"value": 12,
				"current": 12,
				"points": 0
			}
		},
		{
			"attr_id": "hp",
			"adj": 0,
			"calc": {
				"value": 12,
				"current": 12,
				"points": 0
			}
		}
	],
	"traits": [
		{
			"id": "tiS28NeKhYGmV9ao7",
			"name": "Natural Attacks",
			"reference": "B271",
			"weapons": [
				{
					"id": "w-qSNxJQLIDIv8hzu",
					"sv": 1,
					"damage": {
						"type": "cr",
						"st": "thr",
						"base": "-1"
					},
					"usage": "Bite",
					"reach": "C",
					"defaults": [
						{
							"type": "dx"
						},
						{
							"type": "skill",
							"name": "Brawling"
						}
					],
					"calc": {
						"level": 10,
						"damage": "1d-2 cr"
					}
				},
				{
					"id": "wArMuqIC5TpDpWu1i",
					"sv": 1,
					"damage": {
						"type": "cr",
						"st": "thr",
						"base": "-1"
					},
					"usage": "Punch",
					"reach": "C",
					"parry": "0",
					"defaults": [
						{
							"type": "dx"
						},
						{
							"type": "skill",
							"name": "Boxing"
						},
						{
							"type": "skill",
							"name": "Brawling"
						},
						{
							"type": "skill",
							"name": "Karate"
						}
					],
					"calc": {
						"level": 10,
						"damage": "1d-2 cr",
						"parry": "8"
					}
				},
				{
					"id": "wuNiYhXFncvsC8zfv",
					"sv": 1,
					"damage": {
						"type": "cr",
						"st": "thr"
					},
					"usage": "Kick",
					"reach": "C,1",
					"defaults": [
						{
							"type": "dx",
							"modifier": -2
						},
						{
							"type": "skill",
							"name": "Brawling",
							"modifier": -2
						},
						{
							"type": "skill",
							"name": "Kicking"
						},
						{
							"type": "skill",
							"name": "Karate",
							"modifier": -2
						}
					],
					"calc": {
						"level": 8,
						"damage": "1d-1 cr"
					}
				}
			],
			"calc": {
				"points": 0
			}
		},
		{
			"id": "tMwa_qMBikSS2dn4M",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Power Ups/Power Ups Traits.adq",
				"id": "tGlco-AZ990r0tW6g"
			},
			"name": "Talent (Born Soldier)",
			"reference": "PU3:12",
			"tags": [
				"Advantage",
				"Mental",
				"Talent"
			],
			"modifiers": [
				{
					"id": "MDJb6W29hTBbd6Uyk",
					"name": "Benefits",
					"children": [
						{
							"id": "mS7XNZOvff0Wb6zFi",
							"name": "Reaction Bonus",
							"use_level_from_trait": true,
							"features": [
								{
									"type": "reaction_bonus",
									"situation": "From those you serve with or command.",
									"amount": 1,
									"per_level": true
								}
							]
						},
						{
							"id": "mVqP_a2MbHkkYBZQY",
							"name": "Alternative Benefit",
							"use_level_from_trait": true,
							"features": [
								{
									"type": "conditional_modifier",
									"situation": "Reduce chance of impersonal battlefield hazards",
									"amount": 1,
									"per_level": true
								}
							],
							"disabled": true
						}
					]
				}
			],
			"points_per_level": 5,
			"features": [
				{
					"type": "skill_bonus",
					"selection_type": "skills_with_name",
					"name": {
						"compare": "is",
						"qualifier": "Leadership"
					},
					"amount": 1,
					"per_level": true
				},
				{
					"type": "skill_bonus",
					"selection_type": "skills_with_name",
					"name": {
						"compare": "is",
						"qualifier": "Savoir-Faire"
					},
					"specialization": {
						"compare": "is",
						"qualifier": "Military"
					},
					"amount": 1,
					"per_level": true
				},
				{
					"type": "skill_bonus",
					"selection_type": "skills_with_name",
					"name": {
						"compare": "is",
						"qualifier": "Scrounging"
					},
					"amount": 1,
					"per_level": true
				},
				{
					"type": "skill_bonus",
					"selection_type": "skills_with_name",
					"name": {
						"compare": "is",
						"qualifier": "Soldier"
					},
					"amount": 1,
					"per_level": true
				},
				{
					"type": "skill_bonus",
					"selection_type": "skills_with_name",
					"name": {
						"compare": "is",
						"qualifier": "Tactics"
					},
					"amount": 1,
					"per_level": true
				}
			],
			"can_level": true,
			"levels": 1,
			"calc": {
				"points": 5,
				"current_level": 1
			}
		},
		{
			"id": "tkkWQYbGFmEIkRGxX",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Traits.adq",
				"id": "tA7Kmr7kSEEXGBSQO"
			},
			"name": "High Status",
			"reference": "B28",
			"local_notes": "@Description@",
			"tags": [
				"Advantage",
				"Social"
			],
			"replacements": {
				"Description": "Magnate"
			},
			"points_per_level": 5,
			"can_level": true,
			"levels": 2,
			"calc": {
				"points": 10,
				"resolved_notes": "Magnate",
				"current_level": 2
			}
		},
		{
			"id": "trBRw8adzIu3B-np4",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Traits.adq",
				"id": "trPM4mpwMJnj-tqdg"
			},
			"name": "@Mental Quirk@",
			"reference": "B162",
			"tags": [
				"Mental",
				"Quirk"
			],
			"replacements": {
				"Mental Quirk": "Struggles to hire good people"
			},
			"base_points": -1,
			"calc": {
				"points": -1
			}
		},
		{
			"id": "tGN-yYSlJ2Yow7U-e",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Traits.adq",
				"id": "tw1Ad0oSMw2ATM4X1"
			},
			"name": "Language: @Language@",
			"reference": "B24",
			"tags": [
				"Advantage",
				"Language",
				"Mental"
			],
			"prereqs": {
				"type": "prereq_list",
				"all": true,
				"prereqs": [
					{
						"type": "trait_prereq",
						"has": false,
						"name": {
							"compare": "is",
							"qualifier": "Language Talent"
						},
						"level": {
							"compare": "at_least"
						}
					}
				]
			},
			"replacements": {
				"Language": "English"
			},
			"modifiers": [
				{
					"id": "mUDXIgSZI_1aO5-PP",
					"name": "Native",
					"reference": "B23",
					"cost_adj": "-6",
					"disabled": true
				},
				{
					"id": "mS17CGKspAkLbbeGc",
					"name": "Spoken",
					"reference": "B24",
					"local_notes": "None",
					"disabled": true
				},
				{
					"id": "mgm2AQ-hshBx5k1xz",
					"name": "Spoken",
					"reference": "B24",
					"local_notes": "Broken",
					"cost_adj": "1",
					"disabled": true
				},
				{
					"id": "mH1dRpqmxXcmJEwE0",
					"name": "Spoken",
					"reference": "B24",
					"local_notes": "Accented",
					"cost_adj": "2"
				},
				{
					"id": "mXK0AKgRv3z84ubBp",
					"name": "Spoken",
					"reference": "B24",
					"local_notes": "Native",
					"cost_adj": "3",
					"disabled": true
				},
				{
					"id": "mPSFqjbfSx3-x-bRc",
					"name": "Written",
					"reference": "B24",
					"local_notes": "None",
					"disabled": true
				},
				{
					"id": "ms1on3FSTZea6s1v1",
					"name": "Written",
					"reference": "B24",
					"local_notes": "Broken",
					"cost_adj": "1",
					"disabled": true
				},
				{
					"id": "mkyxPDFCeuIdFA_JE",
					"name": "Written",
					"reference": "B24",
					"local_notes": "Accented",
					"cost_adj": "2"
				},
				{
					"id": "mvOwbNq1qAJaGw-zi",
					"name": "Written",
					"reference": "B24",
					"local_notes": "Native",
					"cost_adj": "3",
					"disabled": true
				}
			],
			"calc": {
				"points": 4
			}
		},
		{
			"id": "teRWBMXo4ISezri8f",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Traits.adq",
				"id": "tw1Ad0oSMw2ATM4X1"
			},
			"name": "Language: @Language@",
			"reference": "B24",
			"tags": [
				"Advantage",
				"Language",
				"Mental"
			],
			"prereqs": {
				"type": "prereq_list",
				"all": true,
				"prereqs": [
					{
						"type": "trait_prereq",
						"has": false,
						"name": {
							"compare": "is",
							"qualifier": "Language Talent"
						},
						"level": {
							"compare": "at_least"
						}
					}
				]
			},
			"replacements": {
				"Language": "French"
			},
			"modifiers": [
				{
					"id": "mJYK1OPiuQnMx7Cto",
					"name": "Native",
					"reference": "B23",
					"cost_adj": "-6",
					"disabled": true
				},
				{
					"id": "mvJYQ3XrNNnfXgYoU",
					"name": "Spoken",
					"reference": "B24",
					"local_notes": "None",
					"disabled": true
				},
				{
					"id": "mFKX2zY3nE0JrdEuM",
					"name": "Spoken",
					"reference": "B24",
					"local_notes": "Broken",
					"cost_adj": "1",
					"disabled": true
				},
				{
					"id": "myV74EGwlTlCxqmTJ",
					"name": "Spoken",
					"reference": "B24",
					"local_notes": "Accented",
					"cost_adj": "2"
				},
				{
					"id": "mESaWmXgzFdWwJHVD",
					"name": "Spoken",
					"reference": "B24",
					"local_notes": "Native",
					"cost_adj": "3",
					"disabled": true
				},
				{
					"id": "mCWCe5dyMSrLe4_xm",
					"name": "Written",
					"reference": "B24",
					"local_notes": "None",
					"disabled": true
				},
				{
					"id": "ms5iNCUWw9y19y6AM",
					"name": "Written",
					"reference": "B24",
					"local_notes": "Broken",
					"cost_adj": "1",
					"disabled": true
				},
				{
					"id": "meg9VBotlfVBxhfdS",
					"name": "Written",
					"reference": "B24",
					"local_notes": "Accented",
					"cost_adj": "2"
				},
				{
					"id": "m3yGADJD1Ei0j2wcY",
					"name": "Written",
					"reference": "B24",
					"local_notes": "Native",
					"cost_adj": "3",
					"disabled": true
				}
			],
			"calc": {
				"points": 4
			}
		},
		{
			"id": "tJWrJGnRX3dhKEJjV",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Traits.adq",
				"id": "tgNjs3lrycmChMxRC"
			},
			"name": "Very Wealthy",
			"reference": "B25",
			"local_notes": "Starting wealth is 20x normal",
			"tags": [
				"Advantage",
				"Social",
				"Wealth"
			],
			"prereqs": {
				"type": "prereq_list",
				"all": true,
				"prereqs": [
					{
						"type": "trait_prereq",
						"has": false,
						"name": {
							"compare": "is",
							"qualifier": "dead broke"
						}
					},
					{
						"type": "trait_prereq",
						"has": false,
						"name": {
							"compare": "is",
							"qualifier": "poor"
						}
					},
					{
						"type": "trait_prereq",
						"has": false,
						"name": {
							"compare": "is",
							"qualifier": "struggling"
						}
					},
					{
						"type": "trait_prereq",
						"has": false,
						"name": {
							"compare": "is",
							"qualifier": "comfortable wealth"
						}
					},
					{
						"type": "trait_prereq",
						"has": false,
						"name": {
							"compare": "is",
							"qualifier": "wealthy"
						}
					},
					{
						"type": "trait_prereq",
						"has": false,
						"name": {
							"compare": "is",
							"qualifier": "filthy rich"
						}
					},
					{
						"type": "trait_prereq",
						"has": false,
						"name": {
							"compare": "is",
							"qualifier": "multimillionaire"
						}
					}
				]
			},
			"base_points": 30,
			"calc": {
				"points": 30
			}
		},
		{
			"id": "tUmDSDyumCKU6zoeB",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Traits.adq",
				"id": "tw1Ad0oSMw2ATM4X1"
			},
			"name": "Language: @Language@",
			"reference": "B24",
			"tags": [
				"Advantage",
				"Language",
				"Mental"
			],
			"prereqs": {
				"type": "prereq_list",
				"all": true,
				"prereqs": [
					{
						"type": "trait_prereq",
						"has": false,
						"name": {
							"compare": "is",
							"qualifier": "Language Talent"
						},
						"level": {
							"compare": "at_least"
						}
					}
				]
			},
			"replacements": {
				"Language": "Spanish"
			},
			"modifiers": [
				{
					"id": "mf-YR4xa9mkWOq7CR",
					"name": "Native",
					"reference": "B23",
					"cost_adj": "-6"
				},
				{
					"id": "mxCbxYHJ89BaZ8_5X",
					"name": "Spoken",
					"reference": "B24",
					"local_notes": "None",
					"disabled": true
				},
				{
					"id": "mSuuyvn5BKh4KiaaO",
					"name": "Spoken",
					"reference": "B24",
					"local_notes": "Broken",
					"cost_adj": "1",
					"disabled": true
				},
				{
					"id": "my2sG7LJrXDQgXJXZ",
					"name": "Spoken",
					"reference": "B24",
					"local_notes": "Accented",
					"cost_adj": "2",
					"disabled": true
				},
				{
					"id": "mhLHOKHtvqapNp8PU",
					"name": "Spoken",
					"reference": "B24",
					"local_notes": "Native",
					"cost_adj": "3"
				},
				{
					"id": "mr8MMrTfD1wxrYdos",
					"name": "Written",
					"reference": "B24",
					"local_notes": "None",
					"disabled": true
				},
				{
					"id": "mRz0Qe1xQOyXPs-O-",
					"name": "Written",
					"reference": "B24",
					"local_notes": "Broken",
					"cost_adj": "1",
					"disabled": true
				},
				{
					"id": "mBKbMMAmrxIbT91g3",
					"name": "Written",
					"reference": "B24",
					"local_notes": "Accented",
					"cost_adj": "2",
					"disabled": true
				},
				{
					"id": "m67t70A-y-TpxxpsL",
					"name": "Written",
					"reference": "B24",
					"local_notes": "Native",
					"cost_adj": "3"
				}
			],
			"calc": {
				"points": 0
			}
		},
		{
			"id": "tJjzrnJcrKX-K7XA4",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Traits.adq",
				"id": "trPM4mpwMJnj-tqdg"
			},
			"name": "@Mental Quirk@",
			"reference": "B162",
			"tags": [
				"Mental",
				"Quirk"
			],
			"replacements": {
				"Mental Quirk": "Laughs at his own jokes"
			},
			"base_points": -1,
			"calc": {
				"points": -1
			}
		},
		{
			"id": "tJ-vfs-Lb3_pkC92i",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Traits.adq",
				"id": "tapWLsuN75Unedmwn"
			},
			"name": "Compulsive Carousing",
			"reference": "B128",
			"tags": [
				"Disadvantage",
				"Mental"
			],
			"cr": 12,
			"base_points": -5,
			"features": [
				{
					"type": "reaction_bonus",
					"situation": "from like-minded extroverts",
					"amount": 1
				},
				{
					"type": "reaction_bonus",
					"situation": "or worse from sober-minded citizens (GM discretion)",
					"amount": -1
				}
			],
			"calc": {
				"points": -5
			}
		},
		{
			"id": "t1vaATdOMX4GxwG2O",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Traits.adq",
				"id": "trPM4mpwMJnj-tqdg"
			},
			"name": "@Mental Quirk@",
			"reference": "B162",
			"tags": [
				"Mental",
				"Quirk"
			],
			"replacements": {
				"Mental Quirk": "Has a thing for bathing suits"
			},
			"base_points": -1,
			"calc": {
				"points": -1
			}
		},
		{
			"id": "t7ThA_B5axH--ONLC",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Traits.adq",
				"id": "t7U76B4j7M7hCGD_H"
			},
			"name": "Contact (@Who@)",
			"reference": "B44",
			"tags": [
				"Advantage",
				"Social"
			],
			"replacements": {
				"Who": "KGB"
			},
			"modifiers": [
				{
					"id": "MeZc8OtLJjJv1uvBY",
					"name": "Effective Skill",
					"children": [
						{
							"id": "mxtN7LJktK9fyBKoS",
							"name": "Effective skill",
							"reference": "B44",
							"local_notes": "12",
							"cost_adj": "1",
							"disabled": true
						},
						{
							"id": "ma1R57zz6UFbcKIRY",
							"name": "Effective skill",
							"reference": "B44",
							"local_notes": "15",
							"cost_adj": "2"
						},
						{
							"id": "md5nrCBG_bdnQAix_",
							"name": "Effective skill",
							"reference": "B44",
							"local_notes": "18",
							"cost_adj": "3",
							"disabled": true
						},
						{
							"id": "mXqHdUkd3yeiR7Xeb",
							"name": "Effective skill",
							"reference": "B44",
							"local_notes": "21",
							"cost_adj": "4",
							"disabled": true
						},
						{
							"id": "m5LnplnKQd-vNxHgj",
							"name": "Can obtain information using supernatural talents",
							"reference": "B44",
							"cost_adj": "1",
							"disabled": true
						}
					]
				},
				{
					"id": "MlTeJzUeazcBbFSDj",
					"name": "Frequency of Appearance",
					"children": [
						{
							"id": "mQNVKbKs_-zDE--6m",
							"name": "Appears quite rarely",
							"reference": "B36",
							"reference_highlight": "Frequency of Appearance",
							"local_notes": "6-",
							"cost_adj": "x0.5"
						},
						{
							"id": "mbt5Xa0dT5tbRev9g",
							"name": "Appears fairly often",
							"reference": "B36",
							"reference_highlight": "Frequency of Appearance",
							"local_notes": "9-",
							"cost_adj": "x1",
							"disabled": true
						},
						{
							"id": "mug0OTQfhgVJ_sSxi",
							"name": "Appears quite often",
							"reference": "B36",
							"reference_highlight": "Frequency of Appearance",
							"local_notes": "12-",
							"cost_adj": "x2",
							"disabled": true
						},
						{
							"id": "mgNR2WhBO8BOEiceI",
							"name": "Appears almost all the time",
							"reference": "B36",
							"reference_highlight": "Frequency of Appearance",
							"local_notes": "15-",
							"cost_adj": "x3",
							"disabled": true
						}
					]
				},
				{
					"id": "MDBSPgrdhODaEW6fL",
					"name": "Reliability",
					"children": [
						{
							"id": "m4gkgfnnqyp8LKEtw",
							"name": "Completely reliable",
							"reference": "B44",
							"cost_adj": "x3",
							"disabled": true
						},
						{
							"id": "mwk5NNGRGsR8VC_XM",
							"name": "Usually reliable",
							"reference": "B44",
							"cost_adj": "x2",
							"disabled": true
						},
						{
							"id": "mfauygfzscZFKrkt8",
							"name": "Somewhat reliable",
							"reference": "B44",
							"cost_adj": "x1"
						},
						{
							"id": "mgTAzrllQMPRMYRWq",
							"name": "Unreliable",
							"reference": "B44",
							"cost_adj": "x0.5",
							"disabled": true
						}
					]
				},
				{
					"id": "mEWl6zyCuxKR-CvUe",
					"name": "Group",
					"reference": "B44",
					"cost_adj": "x5"
				},
				{
					"id": "mh0skjHQUxUD22P4c",
					"name": "Favor",
					"reference": "B55",
					"cost_adj": "x0.2",
					"disabled": true
				}
			],
			"calc": {
				"points": 5
			}
		},
		{
			"id": "thOE2XYi6UkmtHHiy",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Traits.adq",
				"id": "tvF5dIQf3Jrwb_KXv"
			},
			"name": "Greed",
			"reference": "B137",
			"local_notes": "Make a self-control roll any time riches are offered – as payment for fair work, gains from adventure, spoils of crime, or just bait. If you fail, you do whatever it takes to get the payoff.",
			"tags": [
				"Disadvantage",
				"Mental"
			],
			"cr": 12,
			"base_points": -15,
			"calc": {
				"points": -15
			}
		}
	],
	"skills": [
		{
			"id": "sCg2kMYDGlSdGV1BS",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Skills.skl",
				"id": "sfWUh9TJBpQuwZBVo"
			},
			"name": "Guns",
			"reference": "B198",
			"tags": [
				"Combat",
				"Ranged Combat",
				"Weapon"
			],
			"specialization": "Pistol",
			"difficulty": "dx/e",
			"defaults": [
				{
					"type": "dx",
					"modifier": -4
				},
				{
					"type": "skill",
					"name": "Guns",
					"specialization": "Grenade Launcher",
					"modifier": -4
				},
				{
					"type": "skill",
					"name": "Guns",
					"specialization": "Gyroc",
					"modifier": -4
				},
				{
					"type": "skill",
					"name": "Guns",
					"specialization": "Light Anti-Armor Weapon",
					"modifier": -4
				},
				{
					"type": "skill",
					"name": "Guns",
					"specialization": "Light Machine Gun",
					"modifier": -2
				},
				{
					"type": "skill",
					"name": "Guns",
					"specialization": "Musket",
					"modifier": -2
				},
				{
					"type": "skill",
					"name": "Beam Weapons",
					"specialization": "Pistol",
					"modifier": -4
				},
				{
					"type": "skill",
					"name": "Guns",
					"specialization": "Rifle",
					"modifier": -2
				},
				{
					"type": "skill",
					"name": "Guns",
					"specialization": "Shotgun",
					"modifier": -2
				},
				{
					"type": "skill",
					"name": "Guns",
					"specialization": "Submachine Gun",
					"modifier": -2
				}
			],
			"tech_level": "7",
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				"Invention",
				"Medical"
			],
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				"points": -7
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		{
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				"id": "sYEI9Qk3NtuKsXkTQ"
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			"name": "Swimming",
			"reference": "B224",
			"tags": [
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				"Exploration",
				"Outdoor"
			],
			"difficulty": "ht/e",
			"encumbrance_penalty_multiplier": 2,
			"defaults": [
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				"level": 8,
				"adjusted_level": 8,
				"points": -8
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				"rsl": "HT+0"
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			"id": "sIr3OgdKfMODBPf1Z",
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				"id": "sgWf_qVqI7HrPQUo7"
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			"name": "Tactics",
			"reference": "B224,MA60",
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				"Police"
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			"difficulty": "iq/h",
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					"type": "iq",
					"modifier": -6
				},
				{
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				"level": 6,
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				"points": -6
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				"rsl": "IQ-1"
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			"name": "Wrestling",
			"reference": "B228,MA61",
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				"Melee Combat",
				"Weapon"
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			"points": 2,
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				"rsl": "DX+0"
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		}
	],
	"equipment": [
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			"id": "ee-FIPHiFek-B19vO",
			"description": "Dose of Lethepoxide (watered down)",
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				"extended_value": 0,
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			},
			"description": "Lignose Modell 3A .25 ACP",
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			"weapons": [
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					"id": "WtEG2zdwgBDhZRYWJ",
					"sv": 1,
					"damage": {
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						"base": "1d pi-"
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					"strength": "7",
					"accuracy": "1",
					"range": "90/950",
					"rate_of_fire": "3",
					"shots": "9+1(3)",
					"bulk": "-1",
					"recoil": "2",
					"defaults": [
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							"type": "skill",
							"name": "Guns",
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						},
						{
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						},
						{
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						},
						{
							"type": "skill",
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							"specialization": "Musket",
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						},
						{
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						},
						{
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						},
						{
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						},
						{
							"type": "skill",
							"name": "Gun!"
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						{
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						},
						{
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						},
						{
							"type": "skill",
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					],
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						"damage": "pi+"
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				}
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			"equipped": true,
			"calc": {
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				"weight": "1 lb",
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		},
		{
			"id": "ePi7HicBdWtQKDSce",
			"source": {
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				"path": "Basic Set/Basic Set Equipment.eqp",
				"id": "eVW6oMjhnZJN7WlQ_"
			},
			"description": "Shoes",
			"reference": "B284",
			"local_notes": "Flexible; Concealable",
			"tech_level": "1",
			"tags": [
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			],
			"base_value": "40",
			"base_weight": "2 lb",
			"features": [
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					"type": "dr_bonus",
					"locations": [
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					],
					"amount": 1
				}
			],
			"quantity": 1,
			"equipped": true,
			"calc": {
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				"extended_value": 40,
				"weight": "2 lb",
				"extended_weight": "2 lb"
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		}
	],
	"created_date": "2026-03-27T20:59:09-07:00",
	"modified_date": "2026-03-27T21:13:43-07:00",
	"calc": {
		"swing": "1d+2",
		"thrust": "1d-1",
		"basic_lift": "29 lb",
		"move": [
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			4,
			3,
			2,
			1
		],
		"dodge": [
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			7,
			6,
			5,
			4
		]
	}
}
