{
	"version": 5,
	"id": "AqZsyTAzmzLBnmWZ3",
	"total_points": 150,
	"points_record": [
		{
			"when": "2026-03-28T16:39:27-07:00",
			"points": 150,
			"reason": "Initial points"
		}
	],
	"profile": {
		"name": "Athlete",
		"eyes": "Brown",
		"hair": "Brown",
		"skin": "Pale",
		"handedness": "Right",
		"gender": "Male",
		"height": "6'",
		"weight": "160 lb",
		"tech_level": "7",
		"portrait": "[encoded data, 61248 characters]"
	},
	"settings": {
		"page": {
			"paper_size": "letter",
			"orientation": "portrait",
			"top_margin": "0.25 in",
			"left_margin": "0.25 in",
			"bottom_margin": "0.25 in",
			"right_margin": "0.25 in"
		},
		"block_layout": [
			"reactions conditional_modifiers",
			"melee",
			"ranged",
			"traits skills",
			"spells",
			"equipment",
			"other_equipment",
			"notes"
		],
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste \u0026 Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.ceil($fp / 3) - 1",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.ceil($hp / 3) - 1",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"description": "An attack that misses by 1 hits the torso instead. Only\nimpaling (imp), piercing (pi-, pi, pi+, pi++), and\ntight-beam burning (burn) attacks can target the eye – and\nonly from the front or sides. Injury over HP÷10 blinds the\neye. Otherwise, treat as skull, but without the extra DR!",
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"description": "An attack that misses by 1 hits the torso instead. Wounding\nmodifier is x4. Knockdown rolls are at -10. Critical hits\nuse the Critical Head Blow Table (B556). Exception: These\nspecial effects do not apply to toxic (tox) damage.",
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"description": "An attack that misses by 1 hits the torso instead. Jaw,\ncheeks, nose, ears, etc. If the target has an open-faced\nhelmet, ignore its DR. Knockdown rolls are at -5. Critical\nhits use the Critical Head Blow Table (B556). Corrosion\n(cor) damage gets a x1½ wounding modifier, and if it\ninflicts a major wound, it also blinds one eye (both eyes on\ndamage over full HP). Random attacks from behind hit the\nskull instead.",
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"description": "Reduce the wounding multiplier of large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond that threshold is lost.",
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"description": "Reduce the wounding multiplier of large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond that threshold is lost. If holding a shield,\ndouble the penalty to hit: -4 for shield arm instead of -2.",
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"description": "An attack that misses by 1 hits the torso instead. Human\nmales and the males of similar species suffer double shock\nfrom crushing (cr) damage, and get -5 to knockdown rolls.\nOtherwise, treat as a torso hit.",
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"description": "Reduce the wounding multiplier of large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond that threshold is lost. If holding a shield,\ndouble the penalty to hit: -4 for shield arm instead of -2.",
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"description": "Reduce the wounding multiplier of large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond that threshold is lost.",
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"description": "If holding a shield, double the penalty to hit: -8 for\nshield hand instead of -4. Reduce the wounding multiplier of\nlarge piercing (pi+), huge piercing (pi++), and impaling\n(imp) damage to x1. Any major wound (loss of over ⅓ HP\nfrom one blow) cripples the extremity. Damage beyond that\nthreshold is lost.",
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"description": "Reduce the wounding multiplier of large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any major\nwound (loss of over ⅓ HP from one blow) cripples the\nextremity. Damage beyond that threshold is lost.",
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"description": "An attack that misses by 1 hits the torso instead. Neck and\nthroat. Increase the wounding multiplier of crushing (cr)\nand corrosion (cor) attacks to x1½, and that of cutting\n(cut) damage to x2. At the GM’s option, anyone killed by a\ncutting (cut) blow to the neck is decapitated!",
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 0
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"description": "An attack that misses by 1 hits the torso instead. Heart,\nlungs, kidneys, etc. Increase the wounding modifier for an\nimpaling (imp) or any piercing (pi-, pi, pi+, pi++) attack\nto x3. Increase the wounding modifier for a tight-beam\nburning (burn) attack to x2. Other attacks cannot target the\nvitals.",
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 0
						}
					}
				}
			]
		},
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"user_description_display": "tooltip",
		"modifiers_display": "inline",
		"notes_display": "inline",
		"skill_level_adj_display": "tooltip",
		"show_spell_adj": true
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 2,
			"calc": {
				"value": 12,
				"points": 20
			}
		},
		{
			"attr_id": "dx",
			"adj": 2,
			"calc": {
				"value": 12,
				"points": 40
			}
		},
		{
			"attr_id": "iq",
			"adj": 1,
			"calc": {
				"value": 11,
				"points": 20
			}
		},
		{
			"attr_id": "ht",
			"adj": 2,
			"calc": {
				"value": 12,
				"points": 20
			}
		},
		{
			"attr_id": "will",
			"adj": 0,
			"calc": {
				"value": 11,
				"points": 0
			}
		},
		{
			"attr_id": "fright_check",
			"adj": 0,
			"calc": {
				"value": 13,
				"points": 0
			}
		},
		{
			"attr_id": "per",
			"adj": 0,
			"calc": {
				"value": 11,
				"points": 0
			}
		},
		{
			"attr_id": "vision",
			"adj": 0,
			"calc": {
				"value": 11,
				"points": 0
			}
		},
		{
			"attr_id": "hearing",
			"adj": 0,
			"calc": {
				"value": 11,
				"points": 0
			}
		},
		{
			"attr_id": "taste_smell",
			"adj": 0,
			"calc": {
				"value": 11,
				"points": 0
			}
		},
		{
			"attr_id": "touch",
			"adj": 0,
			"calc": {
				"value": 11,
				"points": 0
			}
		},
		{
			"attr_id": "basic_speed",
			"adj": 0,
			"calc": {
				"value": 6,
				"points": 0
			}
		},
		{
			"attr_id": "basic_move",
			"adj": 0,
			"calc": {
				"value": 6,
				"points": 0
			}
		},
		{
			"attr_id": "fp",
			"adj": 0,
			"calc": {
				"value": 12,
				"current": 12,
				"points": 0
			}
		},
		{
			"attr_id": "hp",
			"adj": 0,
			"calc": {
				"value": 12,
				"current": 12,
				"points": 0
			}
		}
	],
	"traits": [
		{
			"id": "tx21cO9d5ovcdLzVT",
			"name": "Natural Attacks",
			"reference": "B271",
			"weapons": [
				{
					"id": "wQsWv_-emJES-qDY6",
					"sv": 1,
					"damage": {
						"type": "cr",
						"st": "thr",
						"base": "-1"
					},
					"usage": "Bite",
					"reach": "C",
					"defaults": [
						{
							"type": "dx"
						},
						{
							"type": "skill",
							"name": "Brawling"
						}
					],
					"calc": {
						"level": 12,
						"damage": "1d-2 cr"
					}
				},
				{
					"id": "wJubI_79Q7as3pDS4",
					"sv": 1,
					"damage": {
						"type": "cr",
						"st": "thr",
						"base": "-1"
					},
					"usage": "Punch",
					"reach": "C",
					"parry": "0",
					"defaults": [
						{
							"type": "dx"
						},
						{
							"type": "skill",
							"name": "Boxing"
						},
						{
							"type": "skill",
							"name": "Brawling"
						},
						{
							"type": "skill",
							"name": "Karate"
						}
					],
					"calc": {
						"level": 14,
						"damage": "1d cr",
						"parry": "11"
					}
				},
				{
					"id": "wUhp_6dOsX9q09Gju",
					"sv": 1,
					"damage": {
						"type": "cr",
						"st": "thr"
					},
					"usage": "Kick",
					"reach": "C,1",
					"defaults": [
						{
							"type": "dx",
							"modifier": -2
						},
						{
							"type": "skill",
							"name": "Brawling",
							"modifier": -2
						},
						{
							"type": "skill",
							"name": "Kicking"
						},
						{
							"type": "skill",
							"name": "Karate",
							"modifier": -2
						}
					],
					"calc": {
						"level": 12,
						"damage": "1d+1 cr"
					}
				}
			],
			"calc": {
				"points": 0
			}
		},
		{
			"id": "t5gJRAwdiDCu312a5",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Traits.adq",
				"id": "tGjjVtxav9KsrG7Wx"
			},
			"name": "Combat Reflexes",
			"reference": "B43",
			"local_notes": "Never freeze",
			"tags": [
				"Advantage",
				"Mental"
			],
			"prereqs": {
				"type": "prereq_list",
				"all": true,
				"prereqs": [
					{
						"type": "trait_prereq",
						"has": false,
						"name": {
							"compare": "is",
							"qualifier": "Enhanced Time Sense"
						}
					}
				]
			},
			"base_points": 15,
			"features": [
				{
					"type": "skill_bonus",
					"selection_type": "skills_with_name",
					"name": {
						"compare": "starts_with",
						"qualifier": "fast-draw"
					},
					"amount": 1
				},
				{
					"type": "attribute_bonus",
					"attribute": "dodge",
					"amount": 1
				},
				{
					"type": "attribute_bonus",
					"attribute": "parry",
					"amount": 1
				},
				{
					"type": "attribute_bonus",
					"attribute": "block",
					"amount": 1
				},
				{
					"type": "attribute_bonus",
					"attribute": "fright_check",
					"amount": 2
				},
				{
					"type": "conditional_modifier",
					"situation": "on all IQ rolls to wake up or to recover from surprise or mental stun",
					"amount": 6
				},
				{
					"type": "conditional_modifier",
					"situation": "to initiative rolls for your side (+2 if you are the leader)",
					"amount": 1
				}
			],
			"calc": {
				"points": 15
			}
		},
		{
			"id": "tcF-koK6HAQahWPFg",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Traits.adq",
				"id": "tw1Ad0oSMw2ATM4X1"
			},
			"name": "Language: @Language@",
			"reference": "B24",
			"tags": [
				"Advantage",
				"Language",
				"Mental"
			],
			"prereqs": {
				"type": "prereq_list",
				"all": true,
				"prereqs": [
					{
						"type": "trait_prereq",
						"has": false,
						"name": {
							"compare": "is",
							"qualifier": "Language Talent"
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						"level": {
							"compare": "at_least"
						}
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				]
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			"replacements": {
				"Language": "German"
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			"modifiers": [
				{
					"id": "m6UXbnNlyQtXBv2wa",
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					"disabled": true
				},
				{
					"id": "muredadu_dwgx_9l6",
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				},
				{
					"id": "mIx9W7tlsMWoP6heE",
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				},
				{
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				{
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				{
					"id": "mO9K0aRhlpsO31OTo",
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					"disabled": true
				},
				{
					"id": "m2qG2axK3EjTvjuYY",
					"name": "Written",
					"reference": "B24",
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					"cost_adj": "1",
					"disabled": true
				},
				{
					"id": "m-2uxW21VWzrcMuvK",
					"name": "Written",
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					"id": "m8JCwIcjrsa72o3vE",
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			"calc": {
				"points": 4
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			"id": "tcBAfK7DMWUjgiUZg",
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				"id": "tw1Ad0oSMw2ATM4X1"
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				"Language",
				"Mental"
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				"all": true,
				"prereqs": [
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				},
				{
					"id": "mO-0SijfTTAENvk0S",
					"name": "Spoken",
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				},
				{
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					"id": "mv33neOiPzoP8DCSv",
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				},
				{
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					"reference": "B24",
					"local_notes": "Broken",
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				{
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					"name": "Written",
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				},
				{
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				"points": 0
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		{
			"id": "tBhEQ7dmcEpEpjCL0",
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			"local_notes": "Recover FP at twice the normal rate (but not FP spent for spells or psi powers)",
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			"base_points": 5,
			"features": [
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		{
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				{
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				},
				{
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				},
				{
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				},
				{
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				},
				{
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				},
				{
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					"disabled": true
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					"id": "mGAeVZhq4ljjgtKtG",
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				"points": 4
			}
		},
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			"id": "tatr_Occul93e_NUT",
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				"Physical"
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					"amount": 3
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						},
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				"points": -9
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				"rsl": "DX+1"
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			"tags": [
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				"Weapon"
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				{
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				},
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				},
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				},
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				},
				{
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				},
				{
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				}
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			"defaulted_from": {
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				"level": 8,
				"adjusted_level": 8,
				"points": -8
			},
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				"level": 14,
				"rsl": "DX+2"
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				},
				{
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					"modifier": -4
				},
				{
					"type": "skill",
					"name": "Guns",
					"specialization": "Light Anti-Armor Weapon",
					"modifier": -4
				},
				{
					"type": "skill",
					"name": "Guns",
					"specialization": "Light Machine Gun",
					"modifier": -2
				},
				{
					"type": "skill",
					"name": "Guns",
					"specialization": "Musket",
					"modifier": -2
				},
				{
					"type": "skill",
					"name": "Guns",
					"specialization": "Pistol",
					"modifier": -2
				},
				{
					"type": "skill",
					"name": "Beam Weapons",
					"specialization": "Rifle",
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				},
				{
					"type": "skill",
					"name": "Guns",
					"specialization": "Shotgun",
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				},
				{
					"type": "skill",
					"name": "Guns",
					"specialization": "Submachine Gun",
					"modifier": -2
				}
			],
			"tech_level": "7",
			"points": 3,
			"defaulted_from": {
				"type": "skill",
				"name": "Guns",
				"specialization": "Pistol",
				"modifier": -2,
				"level": 12,
				"adjusted_level": 12,
				"points": 1
			},
			"calc": {
				"level": 14,
				"rsl": "DX+2"
			}
		},
		{
			"id": "sheffTy48_8dDttXX",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Skills.skl",
				"id": "sU4bjpp9TsvnRavPN"
			},
			"name": "Karate",
			"reference": "B203,MA57",
			"tags": [
				"Combat",
				"Melee Combat",
				"Weapon"
			],
			"difficulty": "dx/h",
			"encumbrance_penalty_multiplier": 1,
			"features": [
				{
					"type": "weapon_bonus",
					"selection_type": "weapons_with_required_skill",
					"name": {
						"compare": "is",
						"qualifier": "Karate"
					},
					"level": {
						"compare": "at_least"
					},
					"amount": 1,
					"per_die": true
				},
				{
					"type": "weapon_bonus",
					"selection_type": "weapons_with_required_skill",
					"name": {
						"compare": "is",
						"qualifier": "Karate"
					},
					"level": {
						"compare": "at_least",
						"qualifier": 1
					},
					"amount": 1,
					"per_die": true
				}
			],
			"points": 12,
			"calc": {
				"level": 14,
				"rsl": "DX+2"
			}
		},
		{
			"id": "sDXKaGoLthMaIkC-t",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Skills.skl",
				"id": "sLAU6vDBL4XaQNS0z"
			},
			"name": "Sex Appeal",
			"reference": "B219",
			"tags": [
				"Social"
			],
			"difficulty": "ht/a",
			"defaults": [
				{
					"type": "ht",
					"modifier": -3
				}
			],
			"points": 1,
			"defaulted_from": {
				"type": "ht",
				"modifier": -3,
				"level": 9,
				"adjusted_level": 9,
				"points": -9
			},
			"calc": {
				"level": 11,
				"rsl": "HT-1"
			}
		},
		{
			"id": "s87VmS6_Hb-80Hetu",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Skills.skl",
				"id": "sqFw3NucoHE6Ki4XP"
			},
			"name": "Shadowing",
			"reference": "B219",
			"tags": [
				"Criminal",
				"Police",
				"Spy",
				"Street"
			],
			"difficulty": "iq/a",
			"defaults": [
				{
					"type": "iq",
					"modifier": -5
				},
				{
					"type": "skill",
					"name": "Observation",
					"modifier": -5
				},
				{
					"type": "skill",
					"name": "Stealth",
					"modifier": -4
				}
			],
			"points": 4,
			"defaulted_from": {
				"type": "skill",
				"name": "Stealth",
				"modifier": -4,
				"level": 9,
				"adjusted_level": 9,
				"points": -9
			},
			"calc": {
				"level": 12,
				"rsl": "IQ+1"
			}
		},
		{
			"id": "smJKmWPescn2wfYrB",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Skills.skl",
				"id": "sZSMcJF_6tsVoHnXE"
			},
			"name": "Skiing",
			"reference": "B221",
			"tags": [
				"Athletic",
				"Exploration",
				"Outdoor"
			],
			"difficulty": "ht/h",
			"defaults": [
				{
					"type": "ht",
					"modifier": -6
				}
			],
			"points": 16,
			"defaulted_from": {
				"type": "ht",
				"modifier": -6,
				"level": 6,
				"adjusted_level": 6,
				"points": -6
			},
			"calc": {
				"level": 15,
				"rsl": "HT+3"
			}
		},
		{
			"id": "sz-Yd4kGYNotBXBdf",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Skills.skl",
				"id": "svEm7OyeCu_9wJ8Kk"
			},
			"name": "Stealth",
			"reference": "B222",
			"tags": [
				"Criminal",
				"Police",
				"Spy",
				"Street"
			],
			"difficulty": "dx/a",
			"encumbrance_penalty_multiplier": 1,
			"defaults": [
				{
					"type": "iq",
					"modifier": -5
				},
				{
					"type": "dx",
					"modifier": -5
				}
			],
			"points": 4,
			"defaulted_from": {
				"type": "dx",
				"modifier": -5,
				"level": 7,
				"adjusted_level": 7,
				"points": -7
			},
			"calc": {
				"level": 13,
				"rsl": "DX+1"
			}
		},
		{
			"id": "sJy0vYLTSfEVRIB4w",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Skills.skl",
				"id": "s64oJ-8i-8xecRu4a"
			},
			"name": "Throwing",
			"reference": "B226",
			"tags": [
				"Athletic",
				"Combat",
				"Ranged Combat",
				"Weapon"
			],
			"difficulty": "dx/a",
			"defaults": [
				{
					"type": "dx",
					"modifier": -3
				},
				{
					"type": "skill",
					"name": "Dropping",
					"modifier": -4
				}
			],
			"points": 4,
			"defaulted_from": {
				"type": "dx",
				"modifier": -3,
				"level": 9,
				"adjusted_level": 9,
				"points": -9
			},
			"calc": {
				"level": 13,
				"rsl": "DX+1"
			}
		}
	],
	"equipment": [
		{
			"id": "ej2GSEly-Ubc8K2tr",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "High Tech/High Tech Equipment.eqp",
				"id": "ePVocBUXwqthV_oW9"
			},
			"description": "RGD-5 Grenade",
			"reference": "HT192",
			"local_notes": "Fuse 4-5. 1 Ready maneuver.",
			"tech_level": "7",
			"legality_class": "1",
			"tags": [
				"Explosives and Incendiaries"
			],
			"base_value": "30",
			"base_weight": "1 lb",
			"weapons": [
				{
					"id": "WakwKfKJgzqROVtQX",
					"sv": 1,
					"damage": {
						"type": "cr ex",
						"base": "8d+2",
						"fragmentation": "2d",
						"fragmentation_type": "cut"
					},
					"bulk": "-2",
					"defaults": [
						{
							"type": "skill",
							"name": "Throwing"
						},
						{
							"type": "dx",
							"modifier": -3
						},
						{
							"type": "skill",
							"name": "Dropping",
							"modifier": -4
						}
					],
					"calc": {
						"level": 13,
						"damage": "8d+2 cr ex [2d cut]"
					}
				}
			],
			"quantity": 1,
			"equipped": true,
			"calc": {
				"value": 30,
				"extended_value": 30,
				"weight": "1 lb",
				"extended_weight": "1 lb"
			}
		},
		{
			"id": "ead8zcCRzNCZ7i1R0",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "Basic Set/Basic Set Equipment.eqp",
				"id": "eGTrEgJRxWimo0CEd"
			},
			"description": "Silencer, Pistol or SMG",
			"reference": "B289",
			"local_notes": "Reduces damage by -1 per die; see Silencers (B412)",
			"tech_level": "6",
			"tags": [
				"Weapon and Combat Accessories"
			],
			"base_value": "400",
			"base_weight": "1 lb",
			"quantity": 1,
			"equipped": true,
			"calc": {
				"value": 400,
				"extended_value": 400,
				"weight": "1 lb",
				"extended_weight": "1 lb"
			}
		},
		{
			"id": "eTXg_T79s2UIAGfXL",
			"source": {
				"library": "richardwilkes/gcs_master_library",
				"path": "High Tech/High Tech Equipment.eqp",
				"id": "evT8y1aA5VYqJOJCx"
			},
			"description": "Izhmekh PB, 9x18mm",
			"reference": "HT100",
			"tech_level": "7",
			"legality_class": "2",
			"tags": [
				"Firearms"
			],
			"base_value": "600",
			"base_weight": "2.4 lb",
			"weapons": [
				{
					"id": "Wqm4PXyojGe8l7hq8",
					"sv": 1,
					"damage": {
						"type": "pi",
						"base": "2d-1"
					},
					"strength": "8",
					"accuracy": "2",
					"range": "80/800",
					"rate_of_fire": "1",
					"shots": "8+1(3)",
					"bulk": "-3",
					"recoil": "2",
					"defaults": [
						{
							"type": "skill",
							"name": "Guns",
							"specialization": "Pistol"
						},
						{
							"type": "dx",
							"modifier": -4
						},
						{
							"type": "skill",
							"name": "Guns",
							"specialization": "Pistol",
							"modifier": -2
						},
						{
							"type": "skill",
							"name": "Guns",
							"specialization": "Rifle",
							"modifier": -2
						},
						{
							"type": "skill",
							"name": "Guns",
							"specialization": "Musket",
							"modifier": -2
						},
						{
							"type": "skill",
							"name": "Guns",
							"specialization": "Shotgun",
							"modifier": -2
						},
						{
							"type": "skill",
							"name": "Guns",
							"specialization": "Light Machine Gun",
							"modifier": -2
						},
						{
							"type": "skill",
							"name": "Guns",
							"specialization": "Submachine Gun",
							"modifier": -2
						},
						{
							"type": "skill",
							"name": "Gun!"
						},
						{
							"type": "skill",
							"name": "Guns",
							"specialization": "Grenade Launcher",
							"modifier": -4
						},
						{
							"type": "skill",
							"name": "Guns",
							"specialization": "Gyroc",
							"modifier": -4
						},
						{
							"type": "skill",
							"name": "Guns",
							"specialization": "Light Anti-Armor Weapon",
							"modifier": -4
						}
					],
					"calc": {
						"level": 14,
						"damage": "2d-1 pi"
					}
				}
			],
			"quantity": 1,
			"equipped": true,
			"calc": {
				"value": 600,
				"extended_value": 600,
				"weight": "2.4 lb",
				"extended_weight": "2.4 lb"
			}
		}
	],
	"created_date": "2026-03-28T16:39:27-07:00",
	"modified_date": "2026-03-28T16:47:38-07:00",
	"calc": {
		"swing": "1d+2",
		"thrust": "1d-1",
		"basic_lift": "29 lb",
		"dodge_bonus": 1,
		"parry_bonus": 1,
		"block_bonus": 1,
		"move": [
			6,
			4,
			3,
			2,
			1
		],
		"dodge": [
			10,
			9,
			8,
			7,
			6
		]
	}
}
