<?xml version="1.0" encoding="iso-8859-1"?>
<root release="Foundry" version="GCA-7">
<character>
<name type="string">Wernher Nachtnebel</name>
<portrait type="string"></portrait>

<abilities>

<skilllist>
<id-00001>
<name type="string">Carousing</name>
<type type="string">HT/E</type>
<level type="number">11</level>
<relativelevel type="string">HT+0</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B183</pageref>
<parentuuid></parentuuid>
<uuid>k169</uuid>
</id-00001>
<id-00002>
<name type="string">Chemistry/TL6</name>
<type type="string">IQ/H</type>
<level type="number">15</level>
<relativelevel type="string">IQ+2</relativelevel>
<points type="number">12</points>
<text type="string"></text>
<pageref type="string">B183</pageref>
<parentuuid></parentuuid>
<uuid>k170</uuid>
</id-00002>
<id-00003>
<name type="string">Current Affairs/TL6 (Sports)</name>
<type type="string">IQ/E</type>
<level type="number">15</level>
<relativelevel type="string">IQ+2</relativelevel>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B186</pageref>
<parentuuid></parentuuid>
<uuid>k168</uuid>
</id-00003>
<id-00004>
<name type="string">Driving/TL6 (Automobile)</name>
<type type="string">DX/A</type>
<level type="number">9</level>
<relativelevel type="string">DX-1</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B188</pageref>
<parentuuid></parentuuid>
<uuid>k171</uuid>
</id-00004>
<id-00005>
<name type="string">First Aid/TL6 (Human)</name>
<type type="string">IQ/E</type>
<level type="number">13</level>
<relativelevel type="string">IQ+0</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B195</pageref>
<parentuuid></parentuuid>
<uuid>k172</uuid>
</id-00005>
<id-00006>
<name type="string">Gambling</name>
<type type="string">IQ/A</type>
<level type="number">14</level>
<relativelevel type="string">IQ+1</relativelevel>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B197</pageref>
<parentuuid></parentuuid>
<uuid>k173</uuid>
</id-00006>
<id-00007>
<name type="string">Guns/TL6 (Pistol)</name>
<type type="string">DX/E</type>
<level type="number">10</level>
<relativelevel type="string">DX+0</relativelevel>
<points type="number">1</points>
<text type="string"></text>
<pageref type="string">B198</pageref>
<parentuuid></parentuuid>
<uuid>k174</uuid>
</id-00007>
<id-00008>
<name type="string">Intimidation</name>
<type type="string">Will/A</type>
<level type="number">12</level>
<relativelevel type="string">Will+0</relativelevel>
<points type="number">2</points>
<text type="string"></text>
<pageref type="string">B202</pageref>
<parentuuid></parentuuid>
<uuid>k175</uuid>
</id-00008>
<id-00009>
<name type="string">Pharmacy/TL6 (Synthetic)</name>
<type type="string">IQ/H</type>
<level type="number">15</level>
<relativelevel type="string">IQ+2</relativelevel>
<points type="number">12</points>
<text type="string"></text>
<pageref type="string">B213</pageref>
<parentuuid></parentuuid>
<uuid>k176</uuid>
</id-00009>
<id-00010>
<name type="string">Research/TL6</name>
<type type="string">IQ/A</type>
<level type="number">13</level>
<relativelevel type="string">IQ+0</relativelevel>
<points type="number">2</points>
<text type="string"></text>
<pageref type="string">B217</pageref>
<parentuuid></parentuuid>
<uuid>k177</uuid>
</id-00010>
<id-00011>
<name type="string">Sex Appeal (Human)</name>
<type type="string">HT/A</type>
<level type="number">11</level>
<relativelevel type="string">HT+0</relativelevel>
<points type="number">2</points>
<text type="string"></text>
<pageref type="string">B219, S224</pageref>
<parentuuid></parentuuid>
<uuid>k178</uuid>
</id-00011>
<id-00012>
<name type="string">Skiing</name>
<type type="string">HT/H</type>
<level type="number">11</level>
<relativelevel type="string">HT+0</relativelevel>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B221</pageref>
<parentuuid></parentuuid>
<uuid>k179</uuid>
</id-00012>
</skilllist>

</abilities>


<attributes>
<strength type="number">10</strength>
<strength_points type="number">0</strength_points>
<dexterity type="number">10</dexterity>
<dexterity_points type="number">0</dexterity_points>
<intelligence type="number">13</intelligence>
<intelligence_points type="number">60</intelligence_points>
<health type="number">11</health>
<health_points type="number">10</health_points>
<hitpoints type="number">11</hitpoints>
<hitpoints_points type="number">2</hitpoints_points>
<hps type="number">11</hps>
<will type="number">12</will>
<will_points type="number">-5</will_points>
<perception type="number">13</perception>
<perception_points type="number">0</perception_points>
<fatiguepoints type="number">11</fatiguepoints>
<fatiguepoints_points type="number">0</fatiguepoints_points>
<fps type="number">11</fps>
<basiclift type="string">20</basiclift>
<onehandedlift type="string">40</onehandedlift>
<twohandedlift type="string">160</twohandedlift>
<shove type="string">240</shove>
<carryonback type="string">300</carryonback>
<shiftslightly type="string">1000</shiftslightly>
<frightcheck type="string">12</frightcheck>
<tastesmell type="string">13</tastesmell>
<touch type="string">13</touch>
<vision type="string">13</vision>
<hearing type="string">13</hearing>
<thrust type="string">1d-2</thrust>
<swing type="string">1d</swing>
<basicspeed type="string">5.25</basicspeed>
<basicspeed_points type="number">0</basicspeed_points>
<basicmove type="string">5</basicmove>
<basicmove_points type="number">0</basicmove_points>
<move type="string">5</move>
</attributes>


<combat>
<enc0_dodge type="number">8</enc0_dodge>
<enc1_dodge type="number">7</enc1_dodge>
<enc2_dodge type="number">6</enc2_dodge>
<enc3_dodge type="number">5</enc3_dodge>
<enc4_dodge type="number">4</enc4_dodge>
<dodge type="number">8</dodge>
<parry type="number">8</parry>
<block type="number">6</block>
<dr type="string">0</dr>

<meleecombatlist>
<id-00001>
<name type="string">Bite</name>
<st type="string"></st>
<cost type="string">0</cost>
<weight type="string">0</weight>
<text type="string"></text>
<tl type="string"></tl>
<meleemodelist>
<id-00001>
<name type="string">Bite</name>
<level type="number">10</level>
<damage type="string">1d-3 cr</damage>
<reach type="string">C</reach>
<parry type="string">No</parry>
</id-00001>
</meleemodelist>
</id-00001>
<id-00002>
<name type="string">Kick</name>
<st type="string"></st>
<cost type="string">0</cost>
<weight type="string">0</weight>
<text type="string"></text>
<tl type="string"></tl>
<meleemodelist>
<id-00001>
<name type="string">Kick</name>
<level type="number">8</level>
<damage type="string">1d-2 cr</damage>
<reach type="string">C,1</reach>
<parry type="string">No</parry>
</id-00001>
</meleemodelist>
</id-00002>
<id-00003>
<name type="string">Punch</name>
<st type="string"></st>
<cost type="string">0</cost>
<weight type="string">0</weight>
<text type="string"></text>
<tl type="string"></tl>
<meleemodelist>
<id-00001>
<name type="string">Punch</name>
<level type="number">10</level>
<damage type="string">1d-3 cr</damage>
<reach type="string">C</reach>
<parry type="string">8</parry>
</id-00001>
</meleemodelist>
</id-00003>
</meleecombatlist>


<rangedcombatlist>
<id-00001>
<name type="string">Walther PPK .22</name>
<st type="string">8</st>
<bulk type="number">-1</bulk>
<lc type="string">3</lc>
<text type="string"></text>
<tl type="string">6</tl>
<rangedmodelist>
<id-00001>
<name type="string"></name>
<level type="number">10</level>
<damage type="string">1d+1 pi-</damage>
<acc type="number">1</acc>
<range type="string">120/1300</range>
<rof type="string">3</rof>
<shots type="string">9+1(3)</shots>
<rcl type="number">2</rcl>
</id-00001>
</rangedmodelist>
</id-00001>
</rangedcombatlist>


<protectionlist>
<bodyplan type="string">Humanoid</bodyplan>
<id-00001>
<location type="string">Eyes</location>
<dr type="string">0</dr>
</id-00001>
<id-00002>
<location type="string">Neck</location>
<dr type="string">0</dr>
</id-00002>
<id-00003>
<location type="string">Skull</location>
<dr type="string">2</dr>
</id-00003>
<id-00004>
<location type="string">Face</location>
<dr type="string">0</dr>
</id-00004>
<id-00005>
<location type="string">Torso</location>
<dr type="string">0</dr>
</id-00005>
<id-00006>
<location type="string">Groin</location>
<dr type="string">0</dr>
</id-00006>
<id-00007>
<location type="string">Arms</location>
<dr type="string">0</dr>
</id-00007>
<id-00008>
<location type="string">Hands</location>
<dr type="string">0*</dr>
</id-00008>
<id-00009>
<location type="string">Legs</location>
<dr type="string">0</dr>
</id-00009>
<id-00010>
<location type="string">Feet</location>
<dr type="string">2*</dr>
</id-00010>
</protectionlist>

</combat>


<encumbrance>
<enc_0 type="number">1</enc_0>
<enc_1 type="number">0</enc_1>
<enc_2 type="number">0</enc_2>
<enc_3 type="number">0</enc_3>
<enc_4 type="number">0</enc_4>
<enc0_weight type="string">20</enc0_weight>
<enc1_weight type="string">40</enc1_weight>
<enc2_weight type="string">60</enc2_weight>
<enc3_weight type="string">120</enc3_weight>
<enc4_weight type="string">200</enc4_weight>
<enc0_move type="string">5</enc0_move>
<enc1_move type="string">4</enc1_move>
<enc2_move type="string">3</enc2_move>
<enc3_move type="string">2</enc3_move>
<enc4_move type="string">1</enc4_move>
<enc0_dodge type="number">8</enc0_dodge>
<enc1_dodge type="number">7</enc1_dodge>
<enc2_dodge type="number">6</enc2_dodge>
<enc3_dodge type="number">5</enc3_dodge>
<enc4_dodge type="number">4</enc4_dodge>
</encumbrance>


<traits>
<race type="string">Human</race>
<height type="string">5'11"</height>
<weight type="string">215</weight>
<age type="string">53</age>
<appearance type="string">Ex-Nazi Scientist</appearance>
<sizemodifier type="string">0</sizemodifier>
<reach type="string">0</reach>

<adslist>
<id-00001>
<name type="string">English (Accented)</name>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B24</pageref>
<parentuuid></parentuuid>
<uuid>k163</uuid>
</id-00001>
<id-00002>
<name type="string">German (Native) (Native Language)</name>
<points type="number">0</points>
<text type="string"></text>
<pageref type="string">B24</pageref>
<parentuuid></parentuuid>
<uuid>k164</uuid>
</id-00002>
<id-00003>
<name type="string">Italian (Accented)</name>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B24</pageref>
<parentuuid></parentuuid>
<uuid>k166</uuid>
</id-00003>
<id-00004>
<name type="string">Montenegrin (Accented)</name>
<points type="number">4</points>
<text type="string"></text>
<pageref type="string">B24</pageref>
<parentuuid></parentuuid>
<uuid>k167</uuid>
</id-00004>
<id-00005>
<name type="string">Wealth (Wealthy)</name>
<points type="number">20</points>
<text type="string"></text>
<pageref type="string">B25</pageref>
<parentuuid></parentuuid>
<uuid>k150</uuid>
</id-00005>
</adslist>


<disadslist>
<id-00001>
<name type="string">Bad Sight (Nearsighted) (Glasses)</name>
<points type="number">-10</points>
<text type="string"></text>
<pageref type="string">B123</pageref>
<parentuuid></parentuuid>
<uuid>k154</uuid>
</id-00001>
<id-00002>
<name type="string">Callous</name>
<points type="number">-5</points>
<text type="string"></text>
<pageref type="string">B125</pageref>
<parentuuid></parentuuid>
<uuid>k156</uuid>
</id-00002>
<id-00003>
<name type="string">Compulsive Carousing (12 or less)</name>
<points type="number">-5</points>
<text type="string"></text>
<pageref type="string">B128</pageref>
<parentuuid></parentuuid>
<uuid>k157</uuid>
</id-00003>
<id-00004>
<name type="string">Laziness</name>
<points type="number">-10</points>
<text type="string"></text>
<pageref type="string">B142</pageref>
<parentuuid></parentuuid>
<uuid>k159</uuid>
</id-00004>
<id-00005>
<name type="string">Overconfidence (12 or less)</name>
<points type="number">-5</points>
<text type="string"></text>
<pageref type="string">B148</pageref>
<parentuuid></parentuuid>
<uuid>k160</uuid>
</id-00005>
<id-00006>
<name type="string">Secret (Ex-Nazi Scientist) (Imprisonment or Exile)</name>
<points type="number">-20</points>
<text type="string"></text>
<pageref type="string">B152</pageref>
<parentuuid></parentuuid>
<uuid>k162</uuid>
</id-00006>
<id-00007>
<name type="string">Bored easily</name>
<points type="number">-1</points>
<text type="string"></text>
<pageref type="string"></pageref>
<parentuuid></parentuuid>
<uuid>k152</uuid>
</id-00007>
<id-00008>
<name type="string">Hates to lose</name>
<points type="number">-1</points>
<text type="string"></text>
<pageref type="string"></pageref>
<parentuuid></parentuuid>
<uuid>k153</uuid>
</id-00008>
<id-00009>
<name type="string">Obsessed with winter sports</name>
<points type="number">-1</points>
<text type="string"></text>
<pageref type="string"></pageref>
<parentuuid></parentuuid>
<uuid>k151</uuid>
</id-00009>
</disadslist>


<culturalfamiliaritylist>
</culturalfamiliaritylist>


<languagelist>
<id-00001>
<name type = "string">English</name>
<spoken type = "string">Accented</spoken>
<written type = "string">Accented</written>
<points type = "number">4</points>
</id-00001>
<id-00002>
<name type = "string">German (Native)</name>
<spoken type = "string">Native</spoken>
<written type = "string">Native</written>
<points type = "number">0</points>
</id-00002>
<id-00003>
<name type = "string">Italian</name>
<spoken type = "string">Accented</spoken>
<written type = "string">Accented</written>
<points type = "number">4</points>
</id-00003>
<id-00004>
<name type = "string">Montenegrin</name>
<spoken type = "string">Accented</spoken>
<written type = "string">Accented</written>
<points type = "number">4</points>
</id-00004>
</languagelist>

<reactionmodifiers>
,,,+1 from 'Wealth',,,-1 from 'Callous' when past victim, or has Empathy, +1 from 'Compulsive Carousing' when from like-minded extroverts, -1 from 'Compulsive Carousing' when from sober-minded citizens (upto -4), +2 from 'Overconfidence' when young or naive individuals, -2 from 'Overconfidence' when experienced NPCs
</reactionmodifiers>

<tl type = "string">7</tl>
<tl_points type = "number">0</tl_points>
</traits>


<inventorylist>
<id-00001>
<isidentified type="number">1</isidentified>
<name type="string">Boots</name>
<count type="number">1</count>
<cost type="string">80</cost>
<weight type="number">3</weight>
<location type="string">feet</location>
<notes type="formattedtext">TL:5 LC:4 DR:2* Location:feet Notes:[1] Concealable as or under clothing. [2] Give +1 to kicking damage (p. B271). </notes>
<carried type="number">2</carried>
<pageref type="string">HT68</pageref>
<parentuuid></parentuuid>
<uuid>k184</uuid>
</id-00001>
<id-00002>
<isidentified type="number">1</isidentified>
<name type="string">Gloves, Light Leather</name>
<count type="number">1</count>
<cost type="string">15</cost>
<weight type="number">0.5</weight>
<location type="string">Hands</location>
<notes type="formattedtext">TL:1 LC: DR:0* Locations: Hands Notes:  [2] +1 DR vs. cutting. [9] Enclosed mittens and gloves protect vs. cold, heat, contact poison, etc., but give Bad Grip 1 (p. B123). (Gauntlets lack this note – they're open-palmed, negating both the benefit and the drawback.) [9] Gives Ham-Fisted 1 (p. B138).</notes>
<carried type="number">2</carried>
<pageref type="string">LT:IA15</pageref>
<parentuuid></parentuuid>
<uuid>k185</uuid>
</id-00002>
<id-00003>
<isidentified type="number">1</isidentified>
<name type="string">Notepad and pencil</name>
<count type="number">1</count>
<cost type="string">5</cost>
<weight type="number">0</weight>
<location type="string"></location>
<notes type="formattedtext"></notes>
<carried type="number">2</carried>
<pageref type="string"></pageref>
<parentuuid></parentuuid>
<uuid>k180</uuid>
</id-00003>
<id-00004>
<isidentified type="number">1</isidentified>
<name type="string">Walther PPK .22</name>
<count type="number">1</count>
<cost type="string">350</cost>
<weight type="number">2</weight>
<location type="string"></location>
<notes type="formattedtext"></notes>
<carried type="number">2</carried>
<pageref type="string"></pageref>
<parentuuid></parentuuid>
<uuid>k181</uuid>
</id-00004>
<id-00005>
<isidentified type="number">1</isidentified>
<name type="string">Winter Clothes</name>
<count type="number">1</count>
<cost type="string">360</cost>
<weight type="number">4</weight>
<location type="string"></location>
<notes type="formattedtext">As Ordinary Clothes, but heavier. Includes a hat or hood, boots, and (at TL6 or less) furs. 30% of cost of living; 4lbs.</notes>
<carried type="number">2</carried>
<pageref type="string">B266</pageref>
<parentuuid></parentuuid>
<uuid>k183</uuid>
</id-00005>
</inventorylist>

<pointtotals>
<attributes type="number">67</attributes>
<ads type="number">32</ads>
<disads type="number">-55</disads>
<quirks type="number">-3</quirks>
<skills type="number">46</skills>
<spells type="number">0</spells>
<powers type="number">0</powers>
<others type="number">0</others>
<totalpoints type="number">87</totalpoints>
<unspentpoints type="number">63</unspentpoints>
</pointtotals>

</character>
</root>