Random encounters have been part of RPGs ever since the beginning. Every dungeon had its carefully designed rooms, but the real threats were the rolls on the wandering monsters table that could disrupt a party’s rest or surprise players at a bad time. Random encounters fell away from roleplaying for many years, but have surged […]
Tag: cyborg
In our modern era of generative AI, cybercriminals, and tech company failings, and the metaverse as far away as ever, I thought it would be a good time to dive into the genre that has been one of the most requested since I started this blog — cyberpunk! Not having played a cyberpunk game for […]