A couple of years ago I found an old FASA Star Trek adventure that didn’t quite work out of the box, and rejiggered and remolded it into something new. I find that rebooting decades old adventures is not only a fun archaeology experiment, but also keeps my game design senses sharp. Designing around existing constraints […]
Tag: scifi
In our modern era of generative AI, cybercriminals, and tech company failings, and the metaverse as far away as ever, I thought it would be a good time to dive into the genre that has been one of the most requested since I started this blog — cyberpunk! Not having played a cyberpunk game for […]
I have sometimes found great inspiration when I am angry at the failed promise of another RPG adventure. As Yoda might have said, “anger leads to hate, hate leads to inspiration.” Years ago, I signed up for a one-shot Star Wars adventure at a local convention. The adventure sounded great — the PCs were a […]
If you ask Call of Cthulhu fans to list their favorite horror adventures, Dead Light is guaranteed to be in the top 10. It’s been described as a “quintessential” horror adventure. I won’t spoil the adventure for those of you haven’t played it yet. But the back cover advertises it as an adventure about surviving […]
This month I review two other one-shot adventures that I enjoyed running: Quest Givers’ MacDeath and Alien: Chariot of the Gods. And to save you a little work, you can download some of the VTT assets I used at the end of the blog. Both adventures are solid, grim one-shots that you can finish in […]
FASA’s original Star Trek RPG is underrated, largely because it borrowed so much from other systems. It had a percentile skill system like Call of Cthulhu, a life-path character creation system like Traveller, and a ship battle system that was a simpler Star Fleet Battles. It wasn’t inspirational, but it worked, and it was highly […]
One-shot adventures are a great opportunity for GMs to try something new. Without the pressure of setting up an ongoing campaign, GMs can take more risk on setting, genre, and available character types. The stakes can also be materially higher in a one-shot. No one cares if the world comes to an end after a […]