Part of the job of running a site full of self-authored RPG adventures is making sure I find time to play other creators’ great adventures! Recently, I had the opportunity to run two great fantasy adventures (light spoilers ahead!): Creep Scrag Creep Review Dungeon Crawl Classics is my favorite OSR-style games. It feels so much […]
Category: Adventure
This month’s free adventure is St. Cecilia’s Blasphemous Bordello. It’s a creepy, investigative horror adventure set in the old west. But I’m going to use this adventure to talk about the problem with all modern-era big bads. The problem is this. With magic and melee deemphasized, the toughest RPG boss can barely last a turn […]
One-shot RPG adventures are great for players and GMs. For players, one-shots offer a chance to try something new — a new genre, different character types, or even a hot new RPG system. One-shots also offer fresh opportunities for GMs and can recharge the creative batteries. Adventure authors approach pacing, threat levels, and scene descriptions […]
I envy the evil overlords who are about to start construction on their newest dungeon. There are hundreds of fantastic blogs, Reddit threads, and books on how to best construct a world-class dungeon for roleplaying games. Sinister ghosts however get the short end of the stick. There’s sparse advice for GMs on how to create […]
If you ask Call of Cthulhu fans to list their favorite horror adventures, Dead Light is guaranteed to be in the top 10. It’s been described as a “quintessential” horror adventure. I won’t spoil the adventure for those of you haven’t played it yet. But the back cover advertises it as an adventure about surviving […]
Last month I asked Call of Cthulhu fans for suggestions of rare monsters. I wanted to know which Lovecraftian monsters had rarely, if ever, appeared in a scenario. My challenge to myself was to write an adventure based around an obscure monster I had never heard of. I received lots of suggestions. The Hounds of […]
There’s a reason we only get a few great James Bond movies every decade. Spy adventures take a lot of work to get right. And in RPGs, spy adventures are one of the Tough Genres. I’ve received several requests last year to reboot one of the old 80’s Top Secret S/I adventures. I had never […]
The most popular entry on this blog has been my solo adventure, Beyond the Vale of Madness. The fact that I launched it in March of 2020, just as COVID was rearing its ugly head, probably helped. So this month, just as we are seeing a glimmer of hope that we can soon return to […]
One of my favorite old-school videogame RPGs was 1992’s Darklands. Set in medieval Germany, the game was brutally difficult, seeped in superstition and folklore, and — way ahead of its time — a massive sandbox you could explore. It was also incredibly buggy, had UX issues, and required some some serious autoexec voodoo to get […]
Fantasy roleplaying games are home to many magnificent, fictional cities. From the sprawling metropolises of Waterdeep, Lankhmar, and Sigil to the corrupt and insidious Arkham, Menzoberranzan, and Bögenhafen, these great cities connect players and stitch campaigns together. How many adventurers have had an ale in Baldur’s Gate? How many investigators have saved Arkham from cosmic […]